MAZZONI, ELVIS
 Distribuzione geografica
Continente #
EU - Europa 11.614
AS - Asia 6.232
NA - Nord America 5.933
AF - Africa 451
SA - Sud America 419
OC - Oceania 90
Continente sconosciuto - Info sul continente non disponibili 2
Totale 24.741
Nazione #
IT - Italia 6.272
US - Stati Uniti d'America 5.832
CN - Cina 2.280
SG - Singapore 1.384
GB - Regno Unito 1.205
FR - Francia 853
DE - Germania 719
VN - Vietnam 701
HK - Hong Kong 511
IE - Irlanda 492
SE - Svezia 402
NL - Olanda 358
IN - India 341
UA - Ucraina 309
RU - Federazione Russa 287
BR - Brasile 284
KR - Corea 271
TR - Turchia 183
JP - Giappone 129
ID - Indonesia 120
ZA - Sudafrica 119
TG - Togo 107
FI - Finlandia 97
ES - Italia 91
EE - Estonia 90
AU - Australia 86
SC - Seychelles 83
CI - Costa d'Avorio 81
CH - Svizzera 70
CA - Canada 67
PH - Filippine 60
PL - Polonia 59
MY - Malesia 57
AT - Austria 54
AR - Argentina 50
PT - Portogallo 43
TW - Taiwan 37
BE - Belgio 31
IR - Iran 30
RO - Romania 30
BG - Bulgaria 29
GR - Grecia 29
PK - Pakistan 27
CL - Cile 21
EC - Ecuador 21
HR - Croazia 19
MX - Messico 18
PE - Perù 17
NO - Norvegia 15
MA - Marocco 14
TH - Thailandia 13
BD - Bangladesh 12
CO - Colombia 12
CZ - Repubblica Ceca 12
LT - Lituania 12
MO - Macao, regione amministrativa speciale della Cina 12
SK - Slovacchia (Repubblica Slovacca) 12
RS - Serbia 11
IQ - Iraq 10
KE - Kenya 10
EG - Egitto 9
PY - Paraguay 9
UZ - Uzbekistan 9
SA - Arabia Saudita 8
KZ - Kazakistan 7
IL - Israele 5
LB - Libano 5
SI - Slovenia 5
SN - Senegal 5
AE - Emirati Arabi Uniti 4
DK - Danimarca 4
DO - Repubblica Dominicana 4
ET - Etiopia 4
KG - Kirghizistan 4
NG - Nigeria 4
NZ - Nuova Zelanda 4
BB - Barbados 3
BT - Bhutan 3
DZ - Algeria 3
JO - Giordania 3
MU - Mauritius 3
PR - Porto Rico 3
VE - Venezuela 3
BJ - Benin 2
BW - Botswana 2
GT - Guatemala 2
MN - Mongolia 2
PS - Palestinian Territory 2
TN - Tunisia 2
UY - Uruguay 2
XK - ???statistics.table.value.countryCode.XK??? 2
AZ - Azerbaigian 1
BN - Brunei Darussalam 1
BY - Bielorussia 1
CG - Congo 1
GD - Grenada 1
GH - Ghana 1
GL - Groenlandia 1
HU - Ungheria 1
JM - Giamaica 1
Totale 24.737
Città #
Singapore 1.073
Southend 986
Hefei 655
Milan 516
Bologna 507
Dublin 490
Hong Kong 457
Rome 447
Ashburn 435
Santa Clara 399
Dallas 387
Fairfield 368
Chandler 358
Wilmington 295
Boardman 271
Houston 260
Seoul 238
Princeton 237
Beijing 231
Ann Arbor 202
Jacksonville 188
Ho Chi Minh City 159
Woodbridge 152
Padova 149
Naples 148
Seattle 148
Hanoi 129
Istanbul 126
Turin 122
Los Angeles 120
Cesena 116
Bari 113
Cambridge 110
Lomé 107
Tokyo 105
Westminster 104
Nanjing 102
Florence 100
Dong Ket 96
Catania 92
Berlin 86
Palermo 83
Casalecchio di Reno 82
Abidjan 81
Forlì 76
Jinan 73
Helsinki 70
Bengaluru 69
Rimini 69
Modena 66
Buffalo 64
Medford 63
Shanghai 61
Genoa 60
Redondo Beach 60
Saint Petersburg 58
Verona 58
Shenyang 55
Changsha 52
Jakarta 49
Amsterdam 40
Cagliari 40
Melbourne 39
Paris 39
Ravenna 37
Redwood City 35
Guangzhou 34
Hebei 34
Rho 34
Cesenatico 33
Reggio Emilia 33
San Diego 33
Tianjin 31
Munich 30
Nanchang 30
Mülheim 29
Pisa 29
Brescia 28
Chicago 27
Falls Church 27
Frankfurt am Main 27
Kuala Lumpur 27
Sofia 27
Warsaw 27
Jiaxing 26
Nuremberg 26
Zhengzhou 26
Des Moines 24
Madrid 23
San Lazzaro di Savena 23
São Paulo 23
Treviso 23
Castel Maggiore 22
Lappeenranta 22
Pescara 22
Redmond 22
Salerno 22
Hangzhou 21
Taiyuan 21
Vienna 21
Totale 13.770
Nome #
Sviluppare funzioni esecutive e life skills in contesti educativi 1.367
Anoressia nervosa e internet. Uno studio sui blog Pro-Ana in Italia 873
La creatività di gruppo nei contesti educativi: Rassegna sulle teorie della creatività che emerge nei gruppi e i metodi per gestirla. 612
Journal of Media Psychology: Theories, Methods, and Applications 565
La Social Network Analysis a supporto delle interazioni nelle comunità virtuali per la costruzione di conoscenza 510
Measurement invariance of the Phubbing Scale across 20 countries 413
The relationship between addictive use of social media and video games and symptoms of psychiatric disorders: A large-scale cross-sectional study 371
Frontiers in Education 364
Reti sociali e reti virtuali: la Social Network Analysis applicata alle interazioni su web. 350
Dai learning object ai learning artifact: realta’ o utopia 332
Oltre Moreno: l’uso delle reti sociali come strumento di socializzazione e benessere in classe 288
Social status and its link with personality dimensions, trait emotional intelligence, and scholastic achievement in children and early adolescents 284
Robotica e tecnologie per lo sviluppo: come costruire le competenze del futuro 279
Developmental Technologies : Evoluzione Tecnologica e Sviluppo Umano 268
PROFFILO: a new digital assessment tool to evaluate learning difficulties in secondary school 256
Constructing AcTiveCitizensHip with European Youth: Policies, Practices, Challenges and Solutions (CATCH-EyoU) 252
Brief report: Trait emotional intelligence, peer nominations, and scholastic achievement in adolescence 245
Dal divieto di smartphone e social media al minimalismo digitale 236
Software per analizzare le interazioni di gruppo: Cyram NetMiner e Ucinet / Software to analyze group interactions: Cyram NetMiner and Ucinet 236
Enhancing the Potential of Creative Thinking in Children with Educational Robots 235
Lonely online: A social model of digital media addiction A study in 21 countries 216
Educazione tecnologica e psicologia : Come cambiano e si sviluppano i nostri comportamenti 213
La Social Networks Analysis: analisi strutturale delle comunità virtuali 207
A Robot-Partner for Preschool Children Learning English Using Socio-Cognitive Conflict 206
La trasformazione digitale nelle PMI italiane: un’analisi esplorativa 200
Using educational robot and tablet to improve wayfinding in children 200
Il ruolo delle tecnologie: una ricerca/intervento di psicologia scolastica in una scuola secondaria di secondo grado 199
Patterns of Discursive Interactions and their Effectiveness in Primary Classrooms: An Application of Social Network Analysis. 199
Crescere nell'era dei new media 190
Emerging Adulthood and Media Use: Latest Research and Future Directions 188
Social Network Analysis: dal mondo reale agli ambienti virtuali 186
Artificial intelligence and human behavioral development: A perspective on new skills and competences acquisition for the educational context 185
Oltre Moreno:L'uso delle reti sociali come strumento di socializzazione e di benessere 185
The Onlife in Emerging Adulthood: Experimentation, Exploration, and Change in the Digital Era 185
Creative learning in digital and virtual environments during COVID-19 and beyond 178
Reti sociali ... in rete: dal web tracking all'analisi di partecipazione e rendimento in gruppi collaborativi in rete. 173
Enhancing wayfinding in pre-school children through robot and socio-cognitive conflict 173
Cultural Correlates of Internet Addiction 172
Being Online in Emerging Adulthood: Between Problematic or Functional Use of the Internet 171
Differences Between Emerging Adults’ and Adults’ Internet Use Before and During the COVID-19 Emergency: The Role of Well-Being and Mood Regulation 170
CHILDREN, MULTIMEDIA CONTENT AND TECHNOLOGICAL ARTEFACTS: AN EXPLORATORY STUDY USING TEXT ANALYSIS TOOLS 170
Comparing the use of SNSs among Adults and Emerging Adults 167
Knowledge Construction in E-Learning Context. 165
On the Importance of Social Network Sites in the Transitions which Characterize ‘Emerging Adulthood’ 165
VITA ONLINE E VITA OFFLINE COME INTERNET INFLUISCE SUL NOSTRO AGIRE QUOTIDIANO 160
Teens online: how perceived social support influences the use of the Internet during adolescence 159
#Neuroticgrammers: the mediating role of fear of missing out, escapism and self-expression motives between neuroticism and problematic Instagram use 158
Focused, not lost: the mediating role of Temporal Dissociation and Focused Immersion on the Problematic Internet Use 153
Factors Related to Phone Snubbing Behavior in Emerging Adults: The Phubbing Phenomenon 151
Accessibilità e usabilità del web applicate agli ambienti di rete per l'interazione e la formazione 147
Networked Flow in Creative Collaboration: A Mixed Method Study 143
Can Virtual Reality Best Assess Peer Exclusion Affecting Mood and Emotions within an Experimental Design? 142
Learning Landscape in Gamification: The Need for a Methodological Protocol in Research Applications 140
Is internet the cherry on top or a crutch? Offline social support as moderator of the outcomes of online social support on Problematic Internet Use 140
WAITASEC: the development of an application for people’ digital wellness 139
Surfing the Web: the role of Social-Support in the adolescents’ Internet use 139
Supporting online collaboration: drawing guidelines from an empirical study on e-tutors 139
Lonely online: A social model of digital media addiction: A study in 21 countries 138
Beyond internet addiction. A new framework to understand risks and benefits of being online 137
MecWilly in your pocket: On evaluating a mobile serious game for kids 137
Costruire o trasmettere conoscenza? Strategie del tutor e attivita’ degli studenti in un corso on line 136
IS IT BETTER TO BE ALONE OR IN COMPANY? The impact of the Structural Profile of Interpersonal Skills on Computer-Supported Group-Based Learning 136
Adattabilità Organizzativa: nuove frontiere e sviluppo di uno strumento di misura 136
Apprendimento individuale e apprendimento di gruppo in ambienti digitali: gli effetti sulla comprensione di un testo scientifico in universitari di primo anno. 134
Enhancing the Potential of Creative Thinking in Children with Educational Robots 133
Robotica e sviluppo di competenze: prospettive teoriche e attività da svolgere 131
Analizzare l'esperienza di Networked Flow tramite la Social Network Analysis: esempi di applicazione 131
Alcuni metodi per lo studio del Networked Flow in ambienti reali e virtuali: Social Network Analysis e Web Tracking 131
NETWORKED FLOW IN MUSICAL BANDS 131
Academic domains as political battlegrounds: A global enquiry by 99 academics in the fields of education and technology 130
Relations Between Facebook Intrusion, Internet Addiction, Life Satisfaction, and Self-Esteem: a Study in Italy and the USA 130
Doing well or doing better than others? A contribution to the Italian validation of the Achievement Goals Questionnaire 129
Network Text Analysis and Sentiment Analysis: An Integration to Analyse Word-of-Mouth in the Digital Marketplace 128
The Creative Link: Investigating the Relationship Between Social Network Indices, Creative Performance and Flow in Blended Teams 123
Measurement invariance of the Facebook intrusion questionnaire across 25 countries 122
Reframing AI In Education: A Vygostskian Perspective On Proximal Development 122
La Social Networks Analysis (SNA) applicata alle comunità virtuali per l’apprendimento: analisi strutturale delle interazioni all’interno dei Web forum 122
An international perspective on Facebook intrusion 122
Online Life: Between Inverse Instrumentality and Functional Organs 122
Networked Flow in Creative Collaboration: A Mixed Method Study 121
Monitoring interactions in collaborative learning environments (CSCL): a tool kit for Synergeia 119
Un modello quantitativo per l’analisi e la valutazione della struttura collaborativa di una Knowledge Building Community 119
Disagio psicologico e rifiuto sociale nella scuola primaria 118
Mind the Age Gap! How Problematic Internet Use Affects Adults’ and Emerging Adults’ Well-Being and Prosocial Consumer Behavior 118
From high school to university: Impact of social networking sites on social capital in the transitions of emerging adults 117
Online and offline life: The functional use of the internet during the life cycle 115
Using educational robot to enhance the potential of creative thinking in children 115
Country Indicators Moderating the Relationship Between Phubbing and Psychological Distress: A Study in 20 Countries 115
Developmental Technologies across Boundaries: Current and Future Perspectives 114
How students' autonomous and controlled motivation affects satisfaction in online courses 113
Positive Change and Networked Flow: From Creative Individuals to Creative Networks 113
Promotion of knowledge construction trough e-learning tools; an european project on "goog practices" 113
URBAN GAMERS LAB: Techniques and Tools to Develop Transversal Competences and Life Skills in Educational Context Using Technologies 113
Imparare l'inglese con MecWilly 112
Improving Role Taking in CSCL Script Using SNA and Semantic Web 112
Personal Learning Environments as boundary objects for bridging the distance between schooling and work activities 111
Preliminary evidence on machine learning approaches for clusterizing students’ cognitive profile 111
Building and sharing teacher professional identity in virtual communities. 110
Coding procedures to analyse interaction patterns in educational web forums, JCAL - Journal of Computer Assisted Learning 110
Identità, profili, interazioni, scritture multimediali: modelli interpretativi e algoritmi per la costruzione di conoscenza on line e per l’analisi dell’interazione on-line 108
Totale 19.967
Categoria #
all - tutte 59.539
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 59.539


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/20211.147 0 0 0 0 112 136 50 101 191 123 94 340
2021/20222.509 157 120 117 152 261 174 176 170 109 180 474 419
2022/20232.856 248 431 185 272 252 166 143 132 377 115 334 201
2023/20243.150 180 253 241 251 299 257 358 286 170 295 327 233
2024/20256.217 456 691 448 467 797 340 431 331 413 388 613 842
2025/20265.430 1.011 1.212 1.583 1.105 519 0 0 0 0 0 0 0
Totale 25.306