MAZZONI, ELVIS
 Distribuzione geografica
Continente #
EU - Europa 11.784
AS - Asia 6.664
NA - Nord America 6.022
AF - Africa 458
SA - Sud America 440
OC - Oceania 93
Continente sconosciuto - Info sul continente non disponibili 2
Totale 25.463
Nazione #
IT - Italia 6.391
US - Stati Uniti d'America 5.909
CN - Cina 2.337
SG - Singapore 1.692
GB - Regno Unito 1.214
FR - Francia 865
DE - Germania 720
VN - Vietnam 705
HK - Hong Kong 521
IE - Irlanda 492
SE - Svezia 406
NL - Olanda 367
IN - India 348
UA - Ucraina 309
BR - Brasile 295
RU - Federazione Russa 287
KR - Corea 273
TR - Turchia 185
ID - Indonesia 135
JP - Giappone 132
ZA - Sudafrica 119
TG - Togo 107
FI - Finlandia 97
ES - Italia 93
EE - Estonia 90
AU - Australia 86
SC - Seychelles 83
CI - Costa d'Avorio 81
CA - Canada 76
CH - Svizzera 71
MY - Malesia 62
PL - Polonia 62
PH - Filippine 60
AR - Argentina 55
AT - Austria 55
PT - Portogallo 43
TW - Taiwan 39
BE - Belgio 32
RO - Romania 32
IR - Iran 30
BG - Bulgaria 29
GR - Grecia 29
PK - Pakistan 28
CL - Cile 24
EC - Ecuador 21
MX - Messico 21
HR - Croazia 19
PE - Perù 17
NO - Norvegia 16
MA - Marocco 15
RS - Serbia 15
BD - Bangladesh 14
CO - Colombia 13
LT - Lituania 13
TH - Thailandia 13
CZ - Repubblica Ceca 12
MO - Macao, regione amministrativa speciale della Cina 12
SK - Slovacchia (Repubblica Slovacca) 12
EG - Egitto 10
IL - Israele 10
IQ - Iraq 10
KE - Kenya 10
UZ - Uzbekistan 10
NG - Nigeria 9
PY - Paraguay 9
SA - Arabia Saudita 8
KZ - Kazakistan 7
NZ - Nuova Zelanda 7
JO - Giordania 5
LB - Libano 5
SI - Slovenia 5
SN - Senegal 5
AE - Emirati Arabi Uniti 4
DK - Danimarca 4
DO - Repubblica Dominicana 4
ET - Etiopia 4
KG - Kirghizistan 4
VE - Venezuela 4
BB - Barbados 3
BT - Bhutan 3
DZ - Algeria 3
MU - Mauritius 3
NP - Nepal 3
PR - Porto Rico 3
BJ - Benin 2
BW - Botswana 2
GT - Guatemala 2
MN - Mongolia 2
PS - Palestinian Territory 2
TN - Tunisia 2
UY - Uruguay 2
XK - ???statistics.table.value.countryCode.XK??? 2
AZ - Azerbaigian 1
BH - Bahrain 1
BN - Brunei Darussalam 1
BY - Bielorussia 1
CG - Congo 1
GD - Grenada 1
GH - Ghana 1
GL - Groenlandia 1
Totale 25.455
Città #
Singapore 1.220
Southend 986
Hefei 655
Milan 531
Bologna 527
Dublin 490
Hong Kong 467
Rome 456
Ashburn 445
Santa Clara 401
Dallas 387
Fairfield 368
Chandler 358
Wilmington 295
Boardman 275
Houston 262
Seoul 238
Princeton 237
Beijing 231
Ann Arbor 202
Jacksonville 188
Ho Chi Minh City 159
Naples 154
Woodbridge 152
Padova 149
Seattle 148
Hanoi 129
Istanbul 126
Los Angeles 126
Turin 122
Cesena 116
Bari 113
Cambridge 110
Tokyo 108
Lomé 107
Westminster 104
Florence 103
Nanjing 102
Dong Ket 96
Catania 92
Berlin 86
Palermo 85
Casalecchio di Reno 82
Abidjan 81
Forlì 78
Jinan 73
Modena 71
Helsinki 70
Bengaluru 69
Rimini 69
Buffalo 67
Genoa 63
Medford 63
Shanghai 62
Redondo Beach 60
Verona 60
Saint Petersburg 58
Shenyang 55
Changsha 53
Jakarta 51
Amsterdam 42
Cagliari 40
Melbourne 39
Paris 39
Ravenna 39
Guangzhou 36
Redwood City 35
Hebei 34
Rho 34
Cesenatico 33
Reggio Emilia 33
San Diego 33
Tianjin 33
Kuala Lumpur 31
Munich 30
Nanchang 30
Warsaw 30
Mülheim 29
Pisa 29
Brescia 28
Chicago 28
Falls Church 27
Frankfurt am Main 27
Nuremberg 27
Sofia 27
Zhengzhou 27
Jiaxing 26
São Paulo 25
Des Moines 24
Madrid 23
New York 23
San Lazzaro di Savena 23
Treviso 23
Castel Maggiore 22
Lappeenranta 22
Pescara 22
Redmond 22
Salerno 22
Ankara 21
Hangzhou 21
Totale 14.050
Nome #
Sviluppare funzioni esecutive e life skills in contesti educativi 1.397
Anoressia nervosa e internet. Uno studio sui blog Pro-Ana in Italia 895
La creatività di gruppo nei contesti educativi: Rassegna sulle teorie della creatività che emerge nei gruppi e i metodi per gestirla. 619
Journal of Media Psychology: Theories, Methods, and Applications 576
La Social Network Analysis a supporto delle interazioni nelle comunità virtuali per la costruzione di conoscenza 521
Measurement invariance of the Phubbing Scale across 20 countries 417
Frontiers in Education 416
The relationship between addictive use of social media and video games and symptoms of psychiatric disorders: A large-scale cross-sectional study 385
Reti sociali e reti virtuali: la Social Network Analysis applicata alle interazioni su web. 354
Dai learning object ai learning artifact: realta’ o utopia 337
Social status and its link with personality dimensions, trait emotional intelligence, and scholastic achievement in children and early adolescents 296
Oltre Moreno: l’uso delle reti sociali come strumento di socializzazione e benessere in classe 296
Robotica e tecnologie per lo sviluppo: come costruire le competenze del futuro 284
Developmental Technologies : Evoluzione Tecnologica e Sviluppo Umano 273
PROFFILO: a new digital assessment tool to evaluate learning difficulties in secondary school 264
Constructing AcTiveCitizensHip with European Youth: Policies, Practices, Challenges and Solutions (CATCH-EyoU) 256
Brief report: Trait emotional intelligence, peer nominations, and scholastic achievement in adolescence 248
Dal divieto di smartphone e social media al minimalismo digitale 243
Software per analizzare le interazioni di gruppo: Cyram NetMiner e Ucinet / Software to analyze group interactions: Cyram NetMiner and Ucinet 243
Enhancing the Potential of Creative Thinking in Children with Educational Robots 241
Educazione tecnologica e psicologia : Come cambiano e si sviluppano i nostri comportamenti 220
Lonely online: A social model of digital media addiction A study in 21 countries 220
A Robot-Partner for Preschool Children Learning English Using Socio-Cognitive Conflict 214
La trasformazione digitale nelle PMI italiane: un’analisi esplorativa 209
La Social Networks Analysis: analisi strutturale delle comunità virtuali 209
Il ruolo delle tecnologie: una ricerca/intervento di psicologia scolastica in una scuola secondaria di secondo grado 206
Using educational robot and tablet to improve wayfinding in children 205
Patterns of Discursive Interactions and their Effectiveness in Primary Classrooms: An Application of Social Network Analysis. 202
Emerging Adulthood and Media Use: Latest Research and Future Directions 193
Artificial intelligence and human behavioral development: A perspective on new skills and competences acquisition for the educational context 192
Crescere nell'era dei new media 192
Oltre Moreno:L'uso delle reti sociali come strumento di socializzazione e di benessere 190
Social Network Analysis: dal mondo reale agli ambienti virtuali 190
The Onlife in Emerging Adulthood: Experimentation, Exploration, and Change in the Digital Era 187
Cultural Correlates of Internet Addiction 182
Creative learning in digital and virtual environments during COVID-19 and beyond 182
Differences Between Emerging Adults’ and Adults’ Internet Use Before and During the COVID-19 Emergency: The Role of Well-Being and Mood Regulation 179
Enhancing wayfinding in pre-school children through robot and socio-cognitive conflict 177
Reti sociali ... in rete: dal web tracking all'analisi di partecipazione e rendimento in gruppi collaborativi in rete. 176
Being Online in Emerging Adulthood: Between Problematic or Functional Use of the Internet 173
On the Importance of Social Network Sites in the Transitions which Characterize ‘Emerging Adulthood’ 172
CHILDREN, MULTIMEDIA CONTENT AND TECHNOLOGICAL ARTEFACTS: AN EXPLORATORY STUDY USING TEXT ANALYSIS TOOLS 172
Knowledge Construction in E-Learning Context. 170
Comparing the use of SNSs among Adults and Emerging Adults 168
Teens online: how perceived social support influences the use of the Internet during adolescence 164
#Neuroticgrammers: the mediating role of fear of missing out, escapism and self-expression motives between neuroticism and problematic Instagram use 164
VITA ONLINE E VITA OFFLINE COME INTERNET INFLUISCE SUL NOSTRO AGIRE QUOTIDIANO 161
Focused, not lost: the mediating role of Temporal Dissociation and Focused Immersion on the Problematic Internet Use 154
Factors Related to Phone Snubbing Behavior in Emerging Adults: The Phubbing Phenomenon 154
Accessibilità e usabilità del web applicate agli ambienti di rete per l'interazione e la formazione 150
Learning Landscape in Gamification: The Need for a Methodological Protocol in Research Applications 149
Can Virtual Reality Best Assess Peer Exclusion Affecting Mood and Emotions within an Experimental Design? 147
Networked Flow in Creative Collaboration: A Mixed Method Study 145
WAITASEC: the development of an application for people’ digital wellness 144
Adattabilità Organizzativa: nuove frontiere e sviluppo di uno strumento di misura 143
Lonely online: A social model of digital media addiction: A study in 21 countries 142
Is internet the cherry on top or a crutch? Offline social support as moderator of the outcomes of online social support on Problematic Internet Use 142
Supporting online collaboration: drawing guidelines from an empirical study on e-tutors 142
IS IT BETTER TO BE ALONE OR IN COMPANY? The impact of the Structural Profile of Interpersonal Skills on Computer-Supported Group-Based Learning 141
Surfing the Web: the role of Social-Support in the adolescents’ Internet use 140
Reframing AI In Education: A Vygostskian Perspective On Proximal Development 139
Costruire o trasmettere conoscenza? Strategie del tutor e attivita’ degli studenti in un corso on line 139
Beyond internet addiction. A new framework to understand risks and benefits of being online 138
MecWilly in your pocket: On evaluating a mobile serious game for kids 138
Apprendimento individuale e apprendimento di gruppo in ambienti digitali: gli effetti sulla comprensione di un testo scientifico in universitari di primo anno. 137
Enhancing the Potential of Creative Thinking in Children with Educational Robots 135
Robotica e sviluppo di competenze: prospettive teoriche e attività da svolgere 134
Doing well or doing better than others? A contribution to the Italian validation of the Achievement Goals Questionnaire 134
Alcuni metodi per lo studio del Networked Flow in ambienti reali e virtuali: Social Network Analysis e Web Tracking 134
Analizzare l'esperienza di Networked Flow tramite la Social Network Analysis: esempi di applicazione 133
Academic domains as political battlegrounds: A global enquiry by 99 academics in the fields of education and technology 133
NETWORKED FLOW IN MUSICAL BANDS 132
Relations Between Facebook Intrusion, Internet Addiction, Life Satisfaction, and Self-Esteem: a Study in Italy and the USA 132
Network Text Analysis and Sentiment Analysis: An Integration to Analyse Word-of-Mouth in the Digital Marketplace 129
The Creative Link: Investigating the Relationship Between Social Network Indices, Creative Performance and Flow in Blended Teams 126
Online Life: Between Inverse Instrumentality and Functional Organs 125
Measurement invariance of the Facebook intrusion questionnaire across 25 countries 124
Networked Flow in Creative Collaboration: A Mixed Method Study 124
La Social Networks Analysis (SNA) applicata alle comunità virtuali per l’apprendimento: analisi strutturale delle interazioni all’interno dei Web forum 123
Un modello quantitativo per l’analisi e la valutazione della struttura collaborativa di una Knowledge Building Community 123
An international perspective on Facebook intrusion 123
Disagio psicologico e rifiuto sociale nella scuola primaria 122
Monitoring interactions in collaborative learning environments (CSCL): a tool kit for Synergeia 121
Using educational robot to enhance the potential of creative thinking in children 121
Mind the Age Gap! How Problematic Internet Use Affects Adults’ and Emerging Adults’ Well-Being and Prosocial Consumer Behavior 120
From high school to university: Impact of social networking sites on social capital in the transitions of emerging adults 119
Online and offline life: The functional use of the internet during the life cycle 119
Country Indicators Moderating the Relationship Between Phubbing and Psychological Distress: A Study in 20 Countries 119
How students' autonomous and controlled motivation affects satisfaction in online courses 117
Developmental Technologies across Boundaries: Current and Future Perspectives 116
Personal Learning Environments as boundary objects for bridging the distance between schooling and work activities 116
Promotion of knowledge construction trough e-learning tools; an european project on "goog practices" 116
URBAN GAMERS LAB: Techniques and Tools to Develop Transversal Competences and Life Skills in Educational Context Using Technologies 116
Preliminary evidence on machine learning approaches for clusterizing students’ cognitive profile 115
Positive Change and Networked Flow: From Creative Individuals to Creative Networks 114
Improving Role Taking in CSCL Script Using SNA and Semantic Web 114
Imparare l'inglese con MecWilly 113
Du simple tracement des interactions à l’évaluation des rôles et des fonctions des membres d’une communauté en réseau: une proposition dérivée de l’analyse des réseaux sociaux 112
Individual versus collaborative learning in digital environments: the effects on the comprehension of scientific texts in first year university students 112
Coding procedures to analyse interaction patterns in educational web forums, JCAL - Journal of Computer Assisted Learning 112
Totale 20.492
Categoria #
all - tutte 61.051
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 61.051


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/20211.035 0 0 0 0 0 136 50 101 191 123 94 340
2021/20222.509 157 120 117 152 261 174 176 170 109 180 474 419
2022/20232.856 248 431 185 272 252 166 143 132 377 115 334 201
2023/20243.150 180 253 241 251 299 257 358 286 170 295 327 233
2024/20256.217 456 691 448 467 797 340 431 331 413 388 613 842
2025/20266.152 1.011 1.212 1.583 1.105 1.139 102 0 0 0 0 0 0
Totale 26.028