BENVENUTI, MARTINA
 Distribuzione geografica
Continente #
EU - Europa 9.263
AS - Asia 7.150
NA - Nord America 4.849
SA - Sud America 412
AF - Africa 402
OC - Oceania 97
Continente sconosciuto - Info sul continente non disponibili 3
Totale 22.176
Nazione #
IT - Italia 5.446
US - Stati Uniti d'America 4.675
CN - Cina 2.024
SG - Singapore 1.714
VN - Vietnam 947
FR - Francia 942
HK - Hong Kong 488
DE - Germania 468
GB - Regno Unito 445
IE - Irlanda 440
NL - Olanda 392
KR - Corea 350
IN - India 316
BR - Brasile 234
BD - Bangladesh 230
ID - Indonesia 171
JP - Giappone 159
SE - Svezia 157
TR - Turchia 156
PH - Filippine 144
FI - Finlandia 132
RU - Federazione Russa 123
CA - Canada 117
MY - Malesia 111
ES - Italia 102
AU - Australia 87
ZA - Sudafrica 86
TG - Togo 78
PL - Polonia 73
SC - Seychelles 73
TW - Taiwan 69
AR - Argentina 62
AT - Austria 61
CI - Costa d'Avorio 57
GR - Grecia 57
TH - Thailandia 57
CH - Svizzera 55
PT - Portogallo 53
PK - Pakistan 48
UA - Ucraina 43
BG - Bulgaria 41
BE - Belgio 40
RO - Romania 39
MX - Messico 33
CL - Cile 32
KE - Kenya 25
PE - Perù 25
IL - Israele 24
IR - Iran 23
HR - Croazia 21
EC - Ecuador 20
RS - Serbia 20
IQ - Iraq 19
NO - Norvegia 19
EE - Estonia 18
SA - Arabia Saudita 18
CZ - Repubblica Ceca 15
LT - Lituania 15
SK - Slovacchia (Repubblica Slovacca) 15
MO - Macao, regione amministrativa speciale della Cina 14
EG - Egitto 13
VE - Venezuela 13
CO - Colombia 12
NG - Nigeria 12
MA - Marocco 11
GH - Ghana 9
KZ - Kazakistan 9
NZ - Nuova Zelanda 9
AE - Emirati Arabi Uniti 7
JO - Giordania 7
LV - Lettonia 7
PY - Paraguay 7
CR - Costa Rica 6
DK - Danimarca 6
ET - Etiopia 6
TN - Tunisia 6
UY - Uruguay 6
HU - Ungheria 5
KG - Kirghizistan 5
LB - Libano 5
SN - Senegal 5
UZ - Uzbekistan 5
MU - Mauritius 4
NP - Nepal 4
OM - Oman 4
ZM - Zambia 4
AZ - Azerbaigian 3
BT - Bhutan 3
BY - Bielorussia 3
DZ - Algeria 3
GT - Guatemala 3
MD - Moldavia 3
PR - Porto Rico 3
XK - ???statistics.table.value.countryCode.XK??? 3
BB - Barbados 2
BJ - Benin 2
HN - Honduras 2
JM - Giamaica 2
KH - Cambogia 2
KW - Kuwait 2
Totale 22.141
Città #
Singapore 1.223
Hefei 769
Bologna 488
Milan 435
Dublin 427
Hong Kong 412
Ashburn 409
San Jose 405
Dallas 400
Rome 372
Boardman 307
Seoul 288
Ho Chi Minh City 264
Santa Clara 263
Southend 251
Hanoi 219
Chandler 217
Council Bluffs 198
Beijing 143
Los Angeles 138
Naples 131
Tokyo 118
Cesena 109
Fairfield 108
Lauterbourg 104
Florence 101
Rimini 92
Wilmington 87
Helsinki 84
Turin 84
Princeton 82
Casalecchio di Reno 81
Bengaluru 80
New York 80
Lomé 78
Catania 77
Forlì 74
Bari 72
Modena 72
Palermo 71
Istanbul 70
Frankfurt am Main 66
Ann Arbor 65
Genoa 65
Houston 62
Abidjan 57
Seattle 53
Kuala Lumpur 52
Redondo Beach 52
Jakarta 51
Amsterdam 50
Buffalo 50
Woodbridge 48
Padova 47
Berlin 45
Ravenna 45
Cambridge 43
Shanghai 43
Haiphong 42
Reggio Emilia 42
Verona 42
Guangzhou 41
Sofia 39
Warsaw 37
Cagliari 36
Munich 35
Chicago 34
Rho 34
Da Nang 33
Lappeenranta 32
Paris 31
Bangkok 30
Brescia 30
Pisa 30
Melbourne 28
Nuremberg 28
Pescara 28
Ankara 27
Vienna 27
Medford 26
Venice 26
Des Moines 25
Dong Ket 25
Legnaro 25
Madrid 25
Perugia 24
San Lazzaro di Savena 24
Stockholm 24
São Paulo 24
Athens 23
Hangzhou 23
Castel Maggiore 22
Chennai 22
Montreal 22
Vicenza 22
Cesenatico 21
Lisbon 21
Redwood City 21
Westminster 21
Jinan 20
Totale 11.569
Nome #
Sviluppare funzioni esecutive e life skills in contesti educativi 1.601
Frontiers in Education 766
Journal of Media Psychology: Theories, Methods, and Applications 735
Current Psychology: A Journal for Diverse Perspectives on Diverse Psychological Issues 679
Computers in Human Behavior 586
How technology use is changing adolescents’ behaviors and their social, physical, and cognitive development 571
Programmare per apprendere nella Scuola dell’infanzia: giocare con Cubetto a 5 anni 471
Emerging technologies in varied domains: Perspectives and future research directions 450
Reframing AI In Education: A Vygostskian Perspective On Proximal Development 449
Measurement invariance of the Phubbing Scale across 20 countries 446
Sovraindebitamento: gli effetti sull’equilibrio psicosomatico e sulle dinamiche relazionali 412
Dal divieto di smartphone e social media al minimalismo digitale 352
Developmental Technologies : Evoluzione Tecnologica e Sviluppo Umano 339
Robotica e tecnologie per lo sviluppo: come costruire le competenze del futuro 327
La trasformazione digitale nelle PMI italiane: un’analisi esplorativa 326
PROFFILO: a new digital assessment tool to evaluate learning difficulties in secondary school 320
Educazione tecnologica e psicologia : Come cambiano e si sviluppano i nostri comportamenti 304
Adattabilità Organizzativa: nuove frontiere e sviluppo di uno strumento di misura 280
Learning Landscape in Gamification: The Need for a Methodological Protocol in Research Applications 277
Enhancing the Potential of Creative Thinking in Children with Educational Robots 265
A Robot-Partner for Preschool Children Learning English Using Socio-Cognitive Conflict 263
Emerging Adulthood and Media Use: Latest Research and Future Directions 253
Using educational robot and tablet to improve wayfinding in children 248
Lonely online: A social model of digital media addiction A study in 21 countries 243
Il ruolo delle tecnologie: una ricerca/intervento di psicologia scolastica in una scuola secondaria di secondo grado 238
Crescere nell'era dei new media 237
Can Virtual Reality Best Assess Peer Exclusion Affecting Mood and Emotions within an Experimental Design? 233
Artificial intelligence and human behavioral development: A perspective on new skills and competences acquisition for the educational context 230
Cultural Correlates of Internet Addiction 225
Enhancing wayfinding in pre-school children through robot and socio-cognitive conflict 225
The Onlife in Emerging Adulthood: Experimentation, Exploration, and Change in the Digital Era 223
URBAN GAMERS LAB: Techniques and Tools to Develop Transversal Competences and Life Skills in Educational Context Using Technologies 217
The globalizability of temporal discounting 215
Differences Between Emerging Adults’ and Adults’ Internet Use Before and During the COVID-19 Emergency: The Role of Well-Being and Mood Regulation 214
Creative learning in digital and virtual environments during COVID-19 and beyond 206
Factors Related to Phone Snubbing Behavior in Emerging Adults: The Phubbing Phenomenon 199
Teens online: how perceived social support influences the use of the Internet during adolescence 198
Information Technologies and Consumers’ Well-Being: Latest Research and Future Research Directions 198
Being Online in Emerging Adulthood: Between Problematic or Functional Use of the Internet 191
Journal of Interactive Marketing 190
VITA ONLINE E VITA OFFLINE COME INTERNET INFLUISCE SUL NOSTRO AGIRE QUOTIDIANO 187
WAITASEC: the development of an application for people’ digital wellness 185
Lonely online: A social model of digital media addiction: A study in 21 countries 182
Emerging Adulthood 182
Networked Flow in Creative Collaboration: A Mixed Method Study 178
Individuazione e potenziamento delle abilità cognitive e socio-relazionali nella scuola dell’infanzia: un protocollo di osservazione 175
Relations Between Facebook Intrusion, Internet Addiction, Life Satisfaction, and Self-Esteem: a Study in Italy and the USA 174
Integrating collaborative robots in manufacturing, logistics, and agriculture: Expert perspectives on technical, safety, and human factors 172
Surfing the Web: the role of Social-Support in the adolescents’ Internet use 165
Immersive Virtual Reality as Educational Resource 163
Robotica e sviluppo di competenze: prospettive teoriche e attività da svolgere 163
Online Life: Between Inverse Instrumentality and Functional Organs 161
Online and offline life: The functional use of the internet during the life cycle 158
Preliminary evidence on machine learning approaches for clusterizing students’ cognitive profile 158
Enhancing the Potential of Creative Thinking in Children with Educational Robots 156
Beyond internet addiction. A new framework to understand risks and benefits of being online 156
Measurement invariance of the Facebook intrusion questionnaire across 25 countries 155
The impact of peer exclusion at school on cognitive functions and learning outcomes 154
Networked Flow in Creative Collaboration: A Mixed Method Study 153
Il punto di vista delle insegnanti. Report sull'analisi della realizzazione del progetto “Coding e robotica” 153
Tell me more: relationships between fear of missing out, distress and flourishing. A study in 21 countries 152
Using educational robot to enhance the potential of creative thinking in children 151
How students' autonomous and controlled motivation affects satisfaction in online courses 148
Factors affecting well-being and work activity in Italian dental hygienists during COVID-19 emergency 145
Imparare l'inglese con MecWilly 145
Mind the Age Gap! How Problematic Internet Use Affects Adults’ and Emerging Adults’ Well-Being and Prosocial Consumer Behavior 142
An international perspective on Facebook intrusion 137
Country Indicators Moderating the Relationship Between Phubbing and Psychological Distress: A Study in 20 Countries 137
Developmental Technologies across Boundaries: Current and Future Perspectives 134
Programming to learn in Italian primary school 134
Advancing Psychological Research: A Controlled Virtual Reality Environment for Exploring Social Dynamics in Immersive Conversational Interactions 133
Enhancing Employability in the Age of AI and Automation: A Systematic Review of the Role of Digital Skills and Psychological Resources for School-To-Work Transitions 129
Daily Peer Dynamics in Childhood and Adolescence: Impacts on Emotional Well-Being, Cognition, and Academic Success 127
Self-Control and Digital Media Addiction: The Mediating Role of Media Multitasking and Time Style 127
The Relevance of Online Social Relationships Among the Elderly: How Using the Web Could Enhance Quality of Life? 127
Robots and Socio Cognitive Conflict Enhance Wayfinding in Children 122
The Impact of Pandemic Distress on Health, Well-Being and Professional Activity Over Italian Dental Hygienists 117
Programming an educational robot with 5-6 year-old children 116
The Role of Conscientiousness and Toxic Behaviors on Skills Development in Professional E-Sports 113
Online Scratch Programming With Compulsory School Children During COVID-19 Lockdown: An Italian Case Study 112
Promoting Well-Being in School Context: The Role of Technologies – A Research/Intervention in an Italian Secondary School 110
Being Excluded in 3D: A Novel VR Approach to Simulate and Assess Social Exclusion within School Contexts 109
Cultural and Personality Predictors of Facebook Intrusion: A Cross-Cultural Study 109
Country Indicators Moderating the Relationship Between Phubbing and Psychological Distress: A Study in 20 Countries 107
Using Online Learning Environments With Kindergarten Children During the COVID-19 Emergency: A Case Study in Italy 106
The short-term impact of a 3D Peer Exclusion Experience on students’ working memory 98
null 97
RIPARTO: the effects of over-indebtedness on psychosomatic balance and relational dynamics in Italian adults 92
Networks and creativity: the socio-cultural side of being creative. 91
Exploring social exclusion through immersive virtual reality: a qualitative comparison with the Cyberball paradigm in children and adolescents 89
Digital Lifestyle Profile: a new tool to assess people's digital wellness 87
“CONNESSIONI EDUCATIVE” a system to create new alliances be-tween family, school, and community 85
DigiKnow: a perspective on the future of open access science in psychology 84
Comparison of a 2D and a 3D Peer Exclusion Experience: Paradigm Development to Experimentally Measure Students' Mood and Psychological Needs 83
COLLABORATIVE CONSTRUCTION OF SCRATCH PROJECTS WITH 9-11 YEAR OLD STUDENTS DURING COVID-19 LOCKDOWN 81
Online and Offline life: key factors for a functional use of the Internet 79
Fare lezione con i robot: mediazione, feedback e gestione dell’aula 77
How Life Transitions Influence Emerging Adults’ and Young Adults’ Use of the Internet: A Developmental Perspective 77
The role of technologies in the educational context: how their use affects scholastic and extra scholastic goals 74
Online Behaviors in Emerging Adults: A Study in Italy and the U.S.A 72
Totale 22.187
Categoria #
all - tutte 51.500
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 51.500


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/202176 0 0 0 0 0 0 0 0 0 0 0 76
2021/20221.102 60 21 51 53 172 74 128 76 53 57 180 177
2022/20231.693 127 244 114 154 160 100 94 105 170 75 194 156
2023/20242.822 163 206 190 225 265 246 306 282 173 264 302 200
2024/20254.921 350 402 332 396 543 259 350 290 362 352 576 709
2025/202610.887 733 1.093 1.404 926 887 621 1.107 569 1.613 693 640 601
Totale 22.594