MARFIA, GUSTAVO
 Distribuzione geografica
Continente #
NA - Nord America 5745
EU - Europa 5471
AS - Asia 1318
AF - Africa 249
SA - Sud America 12
Continente sconosciuto - Info sul continente non disponibili 2
OC - Oceania 1
Totale 12798
Nazione #
US - Stati Uniti d'America 5700
GB - Regno Unito 2827
IT - Italia 874
CN - Cina 616
DE - Germania 458
FR - Francia 406
VN - Vietnam 280
UA - Ucraina 254
IN - India 242
SE - Svezia 227
RU - Federazione Russa 179
TR - Turchia 123
ZA - Sudafrica 109
TG - Togo 96
EE - Estonia 91
CA - Canada 45
BE - Belgio 32
NG - Nigeria 23
SC - Seychelles 20
GR - Grecia 19
CH - Svizzera 18
HR - Croazia 13
AT - Austria 11
CZ - Repubblica Ceca 11
ES - Italia 10
KR - Corea 10
NL - Olanda 8
BG - Bulgaria 7
RO - Romania 7
BR - Brasile 5
JP - Giappone 5
MO - Macao, regione amministrativa speciale della Cina 5
MY - Malesia 5
BD - Bangladesh 4
HK - Hong Kong 4
PL - Polonia 4
SG - Singapore 4
AR - Argentina 3
DK - Danimarca 3
FI - Finlandia 3
IR - Iran 3
SA - Arabia Saudita 3
UZ - Uzbekistan 3
AM - Armenia 2
CL - Cile 2
LB - Libano 2
PE - Perù 2
SI - Slovenia 2
SK - Slovacchia (Repubblica Slovacca) 2
A2 - ???statistics.table.value.countryCode.A2??? 1
AE - Emirati Arabi Uniti 1
AU - Australia 1
BA - Bosnia-Erzegovina 1
EU - Europa 1
HU - Ungheria 1
ID - Indonesia 1
IE - Irlanda 1
IQ - Iraq 1
KZ - Kazakistan 1
LK - Sri Lanka 1
LU - Lussemburgo 1
NP - Nepal 1
PT - Portogallo 1
TN - Tunisia 1
TW - Taiwan 1
Totale 12798
Città #
Southend 2709
Fairfield 931
Chandler 500
Houston 468
Wilmington 441
Woodbridge 418
Ashburn 378
Seattle 363
Ann Arbor 344
Princeton 310
Cambridge 306
Bologna 209
Dong Ket 182
Jacksonville 180
Westminster 121
Istanbul 119
Padova 109
Berlin 105
Nanjing 99
Medford 98
Lomé 96
Saint Petersburg 66
Shenyang 66
Jinan 61
Redmond 48
San Diego 46
Hebei 45
Boardman 44
Beijing 39
Nanchang 38
Changsha 37
Dearborn 31
Brussels 30
Tianjin 29
Zhengzhou 29
Milan 28
Montréal 28
San Venanzo 28
Munich 27
Pistoia 26
Falls Church 25
Jiaxing 24
Abeokuta 23
Des Moines 23
Mcallen 22
Norwalk 22
Haikou 19
Mahé 17
Redwood City 17
Durham 16
Fremont 15
Hangzhou 15
Taizhou 15
Barletta 12
Taiyuan 12
Guangzhou 11
Kunming 11
Lake Forest 10
Ningbo 10
Toronto 9
Ravenna 8
Rome 8
Anaheim 7
Castenaso 7
Lanzhou 7
Paris 7
Taranto 7
Trieste 7
Bibbiano 6
Forlì 6
Fuzhou 6
Napoli 6
Orange 6
Ottawa 6
Plauen 6
Shanghai 6
Sofia 6
Cento 5
Verona 5
Vienna 5
Desio 4
Gualtieri 4
Lausanne 4
Pisa 4
San Pietro in Casale 4
Singapore 4
Ulan-ude 4
Bari 3
Buffalo 3
Calderara di Reno 3
Castenedolo 3
Cernobbio 3
Chiari 3
Chicago 3
Chittagong 3
Frankfurt Am Main 3
Frankfurt am Main 3
Guangdong 3
Hefei 3
Kuala Lumpur 3
Totale 9754
Nome #
IPTV-P2P clients at home 368
NEARCHOS. Networked Archaeological Open Science: Advances in Archaeology Through Field Analytics and Scientific Community Sharing 184
Attitudes of Crohn's Disease Patients: Infodemiology Case Study and Sentiment Analysis of Facebook and Twitter Posts 180
A Simulative Evaluation of V2V Algorithms for Road Safety and In-Car Entertainment 163
Experimental Analysis of a Mobile Health System for Mood Disorders 162
Analyzing and shaping the lifetime and the performance of barrier coverage sensor networks 162
Augmenting Augmented Reality with Pairwise Interactions: The Case of Count Luigi Ferdinando Marsili Shooting Game 161
Exploiting Immersive Virtual Reality for Fashion Gamification 151
All that is solid melts into bits: Advanced ICT technologies for converting fashion into museum exhibits 147
A New Traffic Congestion Prediction Model for Advanced Traveler Information and Management Systems 146
Recognizing Intuitive Pre-defined Gestures for Cultural Specific Interactions: An Image-based Approach 145
AREEB: Automatic REfrain Extraction for ThumBnail 142
Can we monitor the natural environment analyzing online social network posts? A literature review 142
Digital Fountains + P2P for Future IPTV Platforms: A Test-bed Evaluation 137
Behind the Scenes: Lessons Learned from the Greatest Intervehicular Accident Detection Test Ever 136
DTN Content Sharing Among Commuters 135
Blockchain and Sensor-Based Reputation Enforcement for the Support of the Reshoring of Business Activities 135
Combining Web Squared and Serious Games for Crossroad Accessibility 133
A Fast and Robust Gesture Recognition System for Exhibit Gaming Scenarios 130
An overview of opportunistic ad hoc communication in urban scenarios 128
Cognitive Cars: Constructing a Cognitive Playground for VANET Research Testbeds 127
Creative Testbeds for VANET Research: A New Methodology 127
Diegetic user interfaces for virtual environments with HMDs: a user experience study with oculus rift 126
Using geosocial search for urban air pollution monitoring 124
Models and performance evaluation of event goodput in sensor platforms 122
Fostering fashion retail experiences through virtual reality and voice assistants 122
MDTN: Mobile Delay/Disruption Tolerant Network 121
Playing into the wild: A gesture-based interface for gaming in public spaces 121
Sensing Pollution on Online Social Networks: A Transportation Perspective 121
VANET: On mobility scenarios and urban infrastructure. A case study 121
Safe Driving in LA: Report from the Greatest Intervehicular Accident Detection Test Ever 119
Using computer gaming models to understand the behavior of industrial machines 119
A practical computer based vision system for posture and movement sensing in occupational medicine 118
Using Digital Fountains in Future IPTV Streaming Platforms: a Future Perspective 117
Video Games at the Library: A Historical Perspective 116
To Live and Drive in L.A.: Measurements from A Real Intervehicular Accident Alert Test 116
Vehicular Congestion Detection and Short-Term Forecasting: A New Model with Results 115
Museo Multiverso: Bridging the gap between museums and mobile platforms 115
Almae Matris Nongentorum Annorum Historia Per Emblemata Representata 114
Leveraging on Mobility Models for Sensor Network Lifetime Modeling 114
Entertainment beyond Divertissment: Using Computer Games for City Roads Accessibility 110
Going Realistic and Optimal: A Distributed Multi-Hop Broadcast Algorithm for Vehicular Safety 110
How to Outreach the External World from a Museum: The Case of the Marsili's Spirit App 109
Day and Night at the Museum: Intangible Computer Interfaces for Public Exhibitions 108
Mercator Atlas Robot: Bridging the Gap between Ancient Maps and Modern Travelers with Gestural Mixed Reality 107
On the Design and Run of VANET Road Experiments 106
TCP Libra: Exploring RTT-Fairness for TCP 105
Dealing with Wireless Links in the Era of Bandwidth Demanding Wireless Home Entertainment 105
Technoculture of Handcraft: Fine Gesture Recognition for Haute Couture Skills Preservation and Transfer in Italy 105
Some Reflections on the Potential and Limitations of Deep Learning for Automated Music Generation 105
Efficient Vehicle-To-Pedestrian Exchange of Medical Data: An Empirical Model with Preliminary Results 104
Modeling the Energy Consumption of Upload Patterns on Smartphones and IoT Devices 104
TCP At Last: Reconsidering TCP's Role for Wireless Entertainment Centers at Home 103
On the Comparison of Two Vehicular Safety Systems in Realistic Highway Scenarios 102
GPS Position Errors in VANETS: Their Impact on a Real-World Accident Warning System 102
xTrack: A Flexible Real-time 3D Scanner for Home Computing Applications 102
Modeling and shaping the lifetime of target detection sensor networks 102
null 102
LelioSwing: Rediscovering music classics while playing in duo with Lelio Luttazzi 101
From Fun Technology to Serious Applications: Lessons from a Few Exemplar Cases 100
TCP Libra: Derivation, Analysis and Comparison with Other RTT-Fair TCPs 100
On the interpretation of the effects of the Infliximab treatment on Crohn’s disease patients from Facebook posts: a human vs. machine comparison 99
Unleashing the true potential of social networks: confirming infliximab medical trials through Facebook posts 99
Entertainment Technology Transfer toward Serious Use 98
Using off-the-shelf data-human interface platforms: traps and tricks 98
On the Design and Player Satisfaction Evaluation of an Immersive Gestural Game: the Case of Tortellino X-Perience at the Shanghai World Expo 97
1630-2012: Viaggio al centro dell'Atlante di Gerardo Mercatore Installazione Digitale 96
The digitization of cultural practices 93
Learning about Fashion exploiting the Big Multimedia Data 93
Ensuring coexistence among games and downloads in multihop wireless networks 92
Understanding Crohn's disease patients reaction to infliximab from facebook: A medical perspective 91
Evaluating vehicle network strategies for downtown Portland: Opportunistic infrastructure and the importance of realistic mobility models 91
Fast-FMS: Fast multimedia across 3G mobile networks 91
A simulation model for event goodput estimation in real-time sensor networks 91
Exploiting fashion x-commerce through the empowerment of voice in the fashion virtual reality arena. Integrating voice assistant and virtual reality technologies for fashion communication 91
Realizing the Unexploited Potential of Games on Serious Challenges 90
Listening to Unanimated Objects' Stories for Treatment and Repair: A Computer Vision Approach 90
On the Effectiveness of an Opportunistic Traffic Management System for Vehicular Networks 90
Supporting cultural emotional browsing for museums: The versoverdi APP 90
null 89
Everything you always wanted to know about playing a FPS game on a car 89
Inside Chronic Autoimmune Disease Communities: A Social Networks Perspective to Crohn's Patient Behavior and Medical Information 89
Satisfying the Hunger for Mobile Online Games: Providing Quality Time in Vehicular Scenarios 88
Leveraging Social System Networks in Ubiquitous High-Data-Rate Health Systems 87
RESTful services for an innovative e-Health infrastructure: A real case study 86
Will IPTV ride the peer-to-peer stream? [Peer-to-Peer Multimedia Streaming] 85
FairCast: Fair multi-media streaming in ad Hoc networks through local congestion control 83
null 81
A survey of routing and data dissemination in Delay Tolerant Networks 81
Studi di estetica (2018). Vol. 3: Towards a digital aesthetics 81
null 79
The Art and Craft of Making the Tortellino: Playing with a Digital Gesture Recognizer for Preparing Pasta Culinary Recipes 79
Embedded Key Frame Extraction in UGC Scenarios 79
Like Vehicles Like Pedestrians, in an Interconnected World 78
Some Remarks on Aesthetics and Computer Sciences 78
First Person Shooters on the Road: Leveraging on APs and Vanets for a Quality Gaming Experience 77
Reframing haute couture handcraftship: How to preserve artisans' abilities with gesture recognition 77
Modeling the energy consumption of mobile apps 77
From Theory to Reality: Testing an Accident Warning System on a Real Highway Scenario 75
null 74
Totale 11166
Categoria #
all - tutte 18570
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 18570


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2017/2018250 0000 00 06 2022220
2018/20191032 3613521100 17108 6551 12614160172
2019/20203777 4579851201 366349 462460 486285222340
2020/20213025 525114123147 121168 113322 498167235492
2021/20223109 216159163163 358184 149262 23397652473
2022/20231762 299442121369 186268 770 0000
Totale 13060