ROCCETTI, MARCO
 Distribuzione geografica
Continente #
NA - Nord America 20.508
EU - Europa 19.318
AS - Asia 18.056
SA - Sud America 1.038
AF - Africa 1.017
Continente sconosciuto - Info sul continente non disponibili 796
OC - Oceania 58
Totale 60.791
Nazione #
US - Stati Uniti d'America 20.179
GB - Regno Unito 7.756
SG - Singapore 4.845
CN - Cina 4.709
VN - Vietnam 4.012
IT - Italia 3.438
DE - Germania 1.818
HK - Hong Kong 1.309
UA - Ucraina 1.162
FR - Francia 1.124
SE - Svezia 915
RU - Federazione Russa 872
IN - India 830
BR - Brasile 719
NL - Olanda 576
IE - Irlanda 455
KR - Corea 432
JP - Giappone 431
TR - Turchia 391
ZA - Sudafrica 328
EE - Estonia 235
BD - Bangladesh 213
CA - Canada 209
CI - Costa d'Avorio 194
SC - Seychelles 176
CH - Svizzera 174
JO - Giordania 150
FI - Finlandia 147
TG - Togo 131
PH - Filippine 129
AR - Argentina 118
ID - Indonesia 105
BG - Bulgaria 102
PL - Polonia 98
BE - Belgio 78
ES - Italia 78
TH - Thailandia 70
IQ - Iraq 68
GR - Grecia 63
MX - Messico 59
AU - Australia 56
NG - Nigeria 55
AT - Austria 54
PK - Pakistan 54
SA - Arabia Saudita 50
EC - Ecuador 49
TW - Taiwan 49
MY - Malesia 40
CO - Colombia 39
VE - Venezuela 33
CL - Cile 31
HR - Croazia 26
PY - Paraguay 25
UZ - Uzbekistan 25
RO - Romania 23
EU - Europa 22
MA - Marocco 21
IR - Iran 19
AE - Emirati Arabi Uniti 17
LB - Libano 17
SK - Slovacchia (Repubblica Slovacca) 17
CZ - Repubblica Ceca 16
KE - Kenya 16
NP - Nepal 16
DZ - Algeria 15
HU - Ungheria 15
JM - Giamaica 14
TN - Tunisia 14
EG - Egitto 13
LT - Lituania 13
GH - Ghana 12
AL - Albania 11
AZ - Azerbaigian 11
ET - Etiopia 11
PE - Perù 11
PT - Portogallo 11
IL - Israele 10
CR - Costa Rica 9
AM - Armenia 7
BO - Bolivia 7
KZ - Kazakistan 7
SN - Senegal 7
BF - Burkina Faso 6
BY - Bielorussia 6
HN - Honduras 6
PS - Palestinian Territory 6
UY - Uruguay 6
DK - Danimarca 5
DO - Repubblica Dominicana 5
RS - Serbia 5
SY - Repubblica araba siriana 5
KH - Cambogia 4
LV - Lettonia 4
MD - Moldavia 4
NO - Norvegia 4
SI - Slovenia 4
BA - Bosnia-Erzegovina 3
GL - Groenlandia 3
KG - Kirghizistan 3
KW - Kuwait 3
Totale 59.948
Città #
Southend 7.181
Singapore 3.351
Ashburn 1.662
Fairfield 1.550
Hong Kong 1.231
Chandler 1.192
San Jose 1.151
Santa Clara 1.062
Wilmington 963
Jacksonville 848
Hefei 833
Ho Chi Minh City 806
Woodbridge 746
Princeton 699
Houston 676
Hanoi 670
Dong Ket 657
Seattle 650
Beijing 640
Ann Arbor 622
Bologna 590
Cambridge 559
Boardman 493
Dallas 474
Dublin 447
Council Bluffs 426
Tokyo 385
Seoul 355
Lauterbourg 340
Istanbul 324
Westminster 308
Los Angeles 297
Nanjing 294
Padova 292
Milan 262
Medford 261
Berlin 247
New York 226
Abidjan 193
Buffalo 179
Redmond 165
Jinan 161
Shenyang 152
Saint Petersburg 150
Amman 149
Mülheim 144
Bern 134
Da Nang 131
Lomé 131
Frankfurt am Main 124
Turin 123
Helsinki 121
Rome 112
San Diego 110
Shanghai 110
Haiphong 105
Changsha 99
Sofia 99
Hebei 95
Redondo Beach 94
The Dalles 94
Tianjin 94
Guangzhou 93
Mahé 89
Nanchang 89
Ottawa 86
Johannesburg 81
Amsterdam 77
São Paulo 75
Brussels 73
Des Moines 71
Zhengzhou 71
Falls Church 69
Jiaxing 64
Olalla 64
Bengaluru 63
Phoenix 58
Yubileyny 58
Parma 57
Hangzhou 56
Munich 56
Dearborn 54
Norwalk 54
Verona 53
Chicago 52
London 52
Warsaw 50
Atlanta 47
Abeokuta 45
San Francisco 45
Bremen 44
Haikou 41
Orem 41
Shenzhen 41
Ningbo 40
Taiyuan 40
Redwood City 38
Toronto 38
Biên Hòa 37
Hải Dương 37
Totale 39.038
Nome #
Tortellino Memories: La Manifattura del Gusto 450
Fashion, Digital Technologies, and AI. Is the 2020 Pandemic Really Driving a Paradigm Shift? 429
Excess mortality and COVID-19 deaths in Italy: A peak comparison study 421
FOOTBALL DATA ANALYSIS: THE PREDICTIVE POWER OF EXPECTED GOALS 395
A human–AI collaboration workflow for archaeological sites detection 348
Drawing a parallel between the trend of confirmed COVID-19 deaths in the winters of 2022/2023 and 2023/2024 in Italy, with a prediction 347
NEARCHOS. Networked Archaeological Open Science: Advances in Archaeology Through Field Analytics and Scientific Community Sharing 342
Mortadella Machine 326
A Cautionary Tale for Machine Learning Design: why we Still Need Human-Assisted Big Data Analysis 325
Almae Matris Nongentorum Annorum Historia Per Emblemata Representata 311
Deep water: Predicting water meter failures through a human-machine intelligence collaboration 310
Il Futuro Dimenticato - Forgotten Future 305
Dimensionality Reduction and the Strange Case of Categorical Data for Predicting Defective Water Meter Devices 299
Augmenting Augmented Reality with Pairwise Interactions: The Case of Count Luigi Ferdinando Marsili Shooting Game 288
Car Racing through the Streets of the Web: A High Speed 3D Game over a Fast Synchronization Service 287
Attitudes of Crohn's Disease Patients: Infodemiology Case Study and Sentiment Analysis of Facebook and Twitter Posts 275
Exploiting fashion x-commerce through the empowerment of voice in the fashion virtual reality arena. Integrating voice assistant and virtual reality technologies for fashion communication 275
A New Traffic Congestion Prediction Model for Advanced Traveler Information and Management Systems 272
Tajadela Symposium 269
All that is solid melts into bits: Advanced ICT technologies for converting fashion into museum exhibits 268
A RIO-like Technique for Interactivity Loss Avoidance in Fast-Paced Multiplayer Online Games 265
Intelligent and Good Machines? The Role of Domain and Context Codification 265
Bringing the Wireless Internet to UMTS Devices: A Case Study with Music Distribution 257
Fighting exclusion: a multimedia mobile app with zombies and maps as a medium for civic engagement and design 256
Magic Word: gioco per l'apprendimento del lessico in italiano lingua straniera. 251
An alternative approach to dimension reduction for pareto distributed data: a case study 250
The Directors' Cut: a Solution to Collaborative Multimedia Management 246
At the Crossroads of Web and Interactive Multimedia: an Approach to Merge the Two Realms 244
Human intelligence, ambidexterity and ai: Reflections on a data cognification case study in an underwater scenario 239
Diegetic user interfaces for virtual environments with HMDs: a user experience study with oculus rift 238
A Simulative Evaluation of V2V Algorithms for Road Safety and In-Car Entertainment 235
Behind the Scenes: Lessons Learned from the Greatest Intervehicular Accident Detection Test Ever 234
Museo Multiverso: Bridging the gap between museums and mobile platforms 232
A Multimedia Broker to Support Accessible and Mobile Learning through Learning Objects Adaptation 231
Alcune considerazioni sociotecnologiche sul Fascicolo Sanitario Elettronico, con riferimento a quello della Regione Emilia-Romagna 231
First Responders' Crystal Ball: How to Scry the Emergency from a Remote Vehicle 230
To Live and Drive in L.A.: Measurements from A Real Intervehicular Accident Alert Test 230
Creative Testbeds for VANET Research: A New Methodology 230
Recognizing Intuitive Pre-defined Gestures for Cultural Specific Interactions: An Image-based Approach 227
Incidental language and culture learning through mobile technologies: a multi-case study 225
A Multimedia Broker for Accessible Learning Objects Transcoding 224
Sensing Pollution on Online Social Networks: A Transportation Perspective 224
Custom E-learning Experiences: Working with Profiles for Multiple Content Sources Access and Adaptation 223
AREEB: Automatic REfrain Extraction for ThumBnail 223
DTN Content Sharing Among Commuters 221
Potential and Limitations of Designing a Deep Learning Model for Discovering New Archaeological Sites: A Case with the Mesopotamian Floodplain 221
UniON! Bologna: applicazione per l'apprendimento incidentale di lingua e cultura italiane 219
Prescient Perspectives on Football Tactics: A Case with Liverpool FC, Corners and AI 217
Assessing the Efficacy of a Diegetic Game Interface with Oculus Rift 216
A Pedagogy of COVID-19: Facts from 30 Pandemic Months 215
Journal of Big Data 215
The Prediction of Body Mass Index from Negative Affectivity through Machine Learning: A Confirmatory Study 215
Cognitive Cars: Constructing a Cognitive Playground for VANET Research Testbeds 214
A paradox in ML design: Less data for a smarter water metering cognification experience 214
An Inter-Vehicular Communication Architecture for Safety and Entertainment 213
TCP Libra: Exploring RTT-Fairness for TCP 212
Vehicular Congestion Detection and Short-Term Forecasting: A New Model with Results 212
Digital Fountains + P2P for Future IPTV Platforms: A Test-bed Evaluation 212
On Distributing Interactive Storytelling: Issues of Event Synchronization and a Solution 212
Adaptive Playout Control Schemes for Speech Transmission over the Internet 211
A Wireless Software Architecture for Fast 3D Rendering of Agent Based Multimedia Simulations on Portable Devices 210
Some Reflections on the Potential and Limitations of Deep Learning for Automated Music Generation 210
Is bigger always better? A controversial journey to the center of machine learning design, with uses and misuses of big data for predicting water meter failures 210
Walking with Geo-Zombie: a Pervasive Game to Engage People in Urban Crowdsourcing 210
Safe Driving in LA: Report from the Greatest Intervehicular Accident Detection Test Ever 209
15 years of Big Data: a systematic literature review 208
Playing into the wild: A gesture-based interface for gaming in public spaces 208
SWIMM: Servizi web interattivi e multimodali per la mobilità 207
Adapting Learning Environments with AccessForAll 207
Entertainment beyond Divertissment: Using Computer Games for City Roads Accessibility 207
Using computer gaming models to understand the behavior of industrial machines 207
The Barrier of meaning in archaeological data science 207
An Optimistic Obsolescence-Based Approach to Event Synchronization for Massive Multiplayer Online Games 206
Technoculture of Handcraft: Fine Gesture Recognition for Haute Couture Skills Preservation and Transfer in Italy 206
Collaborative design of software applications: the role of users 206
On Maintaining Interactivity in Event Delivery Synchronization for Mirrored Game Architectures 206
Computer-assisted Pigment Identification in Artworks 206
Combining Web Squared and Serious Games for Crossroad Accessibility 204
How to Outreach the External World from a Museum: The Case of the Marsili's Spirit App 204
MDTN: Mobile Delay/Disruption Tolerant Network 202
Entertainment Technology Transfer toward Serious Use 202
Adaptive Playout Buffering Schemes for IP Voice Communication 202
What do patients tell doctors on the internet? ask AI how to valorize online medical conversations 202
Fast Multi-hop Broadcast over Vehicular Networks: A Real Testbed Evaluation 201
FILA in Gameland, a Holistic Approach to a Problem of Many Dimensions 200
Human matters: una applicazione di machine Learning alla fornitura di servizi 200
Smart Download on the Go: A Wireless Internet Application for Music Distribution over Heterogeneous Networks 199
An overview of opportunistic ad hoc communication in urban scenarios 199
"di Piazza in Piazza": Reimagining Cultural Specific Interactions for People-centered Exhibitions 199
Using Digital Fountains in Future IPTV Streaming Platforms: a Future Perspective 199
A blue Monday? Try walking on a yellow path 199
For Here or to Go? Downloading Music on the Move with an Ultra Reliable Wireless Internet Application 198
A Fast and Robust Gesture Recognition System for Exhibit Gaming Scenarios 196
The Influence of Atmospheric Particulate on the Second Wave of CoViD-19 Pandemic in Emilia-Romagna (Italy): Some Empirical Findings 196
On the probabilistic mind of a robot 195
Video Games at the Library: A Historical Perspective 194
Day and Night at the Museum: Intangible Computer Interfaces for Public Exhibitions 194
A practical computer based vision system for posture and movement sensing in occupational medicine 192
Designing human-centric software artifacts with future users: a case study 192
Game Event Synchronization 191
Totale 23.781
Categoria #
all - tutte 160.371
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 160.371


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2021/20227.539 778 440 455 530 810 469 260 547 522 169 1.428 1.131
2022/20236.320 617 943 305 778 409 620 162 345 1.004 217 515 405
2023/20242.165 96 326 125 261 137 434 114 138 88 227 94 125
2024/20258.057 302 1.238 690 567 1.536 339 553 242 163 434 526 1.467
2025/202617.514 1.107 1.759 1.966 1.179 1.973 1.024 1.813 726 3.218 1.353 619 777
2026/2027612 612 0 0 0 0 0 0 0 0 0 0 0
Totale 60.791