ROCCETTI, MARCO
 Distribuzione geografica
Continente #
NA - Nord America 22.701
EU - Europa 19.732
AS - Asia 18.239
SA - Sud America 1.129
AF - Africa 1.028
Continente sconosciuto - Info sul continente non disponibili 812
OC - Oceania 58
Totale 63.699
Nazione #
US - Stati Uniti d'America 22.265
GB - Regno Unito 7.772
SG - Singapore 4.878
CN - Cina 4.729
VN - Vietnam 4.023
IT - Italia 3.784
DE - Germania 1.826
HK - Hong Kong 1.335
UA - Ucraina 1.164
FR - Francia 1.126
SE - Svezia 946
RU - Federazione Russa 872
IN - India 833
BR - Brasile 749
NL - Olanda 576
IE - Irlanda 456
JP - Giappone 439
KR - Corea 432
TR - Turchia 399
ZA - Sudafrica 328
CA - Canada 255
BD - Bangladesh 237
EE - Estonia 235
CI - Costa d'Avorio 195
SC - Seychelles 176
CH - Svizzera 174
JO - Giordania 151
FI - Finlandia 147
PH - Filippine 134
TG - Togo 131
AR - Argentina 126
ID - Indonesia 116
BG - Bulgaria 102
PL - Polonia 99
ES - Italia 84
BE - Belgio 78
TH - Thailandia 75
IQ - Iraq 69
MX - Messico 68
CO - Colombia 64
EC - Ecuador 63
GR - Grecia 63
SA - Arabia Saudita 57
AU - Australia 56
NG - Nigeria 55
PK - Pakistan 55
AT - Austria 54
TW - Taiwan 50
MY - Malesia 46
VE - Venezuela 44
CL - Cile 32
HR - Croazia 26
JM - Giamaica 25
PY - Paraguay 25
UZ - Uzbekistan 25
RO - Romania 23
EU - Europa 22
MA - Marocco 21
AE - Emirati Arabi Uniti 20
CR - Costa Rica 20
IR - Iran 19
NP - Nepal 19
KE - Kenya 18
LB - Libano 18
SK - Slovacchia (Repubblica Slovacca) 17
CZ - Repubblica Ceca 16
DZ - Algeria 15
HU - Ungheria 15
TN - Tunisia 15
EG - Egitto 14
LT - Lituania 13
GH - Ghana 12
AL - Albania 11
AZ - Azerbaigian 11
ET - Etiopia 11
PE - Perù 11
PT - Portogallo 11
IL - Israele 10
HN - Honduras 9
NI - Nicaragua 9
AM - Armenia 8
BO - Bolivia 8
KZ - Kazakistan 8
PS - Palestinian Territory 8
BF - Burkina Faso 7
SN - Senegal 7
UY - Uruguay 7
BY - Bielorussia 6
SV - El Salvador 6
DK - Danimarca 5
DO - Repubblica Dominicana 5
GT - Guatemala 5
RS - Serbia 5
SY - Repubblica araba siriana 5
BB - Barbados 4
CG - Congo 4
KH - Cambogia 4
LV - Lettonia 4
MD - Moldavia 4
NO - Norvegia 4
Totale 62.818
Città #
Southend 7.181
Singapore 3.378
Ashburn 1.762
Fairfield 1.550
San Jose 1.314
Hong Kong 1.257
Chandler 1.193
Santa Clara 1.086
Council Bluffs 1.003
Wilmington 963
Jacksonville 852
Hefei 833
Ho Chi Minh City 809
Woodbridge 746
Princeton 700
Houston 684
Hanoi 673
Dong Ket 657
Beijing 653
Seattle 651
Ann Arbor 622
Bologna 598
Cambridge 560
Boardman 510
Dallas 485
Dublin 447
Tokyo 389
Seoul 355
Los Angeles 353
Lauterbourg 340
Istanbul 324
Westminster 308
Nanjing 294
Padova 292
New York 289
Milan 277
Medford 261
Berlin 247
Staranzano 236
Abidjan 194
Buffalo 180
Redmond 165
Jinan 161
Shenyang 152
Amman 150
Saint Petersburg 150
Mülheim 144
Phoenix 144
Bern 134
Da Nang 131
Lomé 131
Rome 126
Frankfurt am Main 125
Turin 125
Helsinki 121
San Diego 110
Shanghai 110
Haiphong 106
Changsha 99
Sofia 99
Hebei 95
Redondo Beach 94
The Dalles 94
Tianjin 94
Guangzhou 93
Mahé 89
Nanchang 89
Ottawa 87
Chicago 83
Johannesburg 81
Amsterdam 77
São Paulo 77
Brussels 73
Des Moines 72
Zhengzhou 71
Falls Church 69
Atlanta 67
Jiaxing 64
Olalla 64
Bengaluru 63
San Francisco 58
Yubileyny 58
Parma 57
Hangzhou 56
Munich 56
Dearborn 54
Norwalk 54
London 53
Verona 53
Warsaw 51
Abeokuta 45
Bremen 44
Brooklyn 43
Orem 42
Haikou 41
Shenzhen 41
Toronto 41
Ningbo 40
Taiyuan 40
Denver 38
Totale 40.550
Nome #
Tortellino Memories: La Manifattura del Gusto 463
Excess mortality and COVID-19 deaths in Italy: A peak comparison study 439
Fashion, Digital Technologies, and AI. Is the 2020 Pandemic Really Driving a Paradigm Shift? 434
FOOTBALL DATA ANALYSIS: THE PREDICTIVE POWER OF EXPECTED GOALS 420
15 years of Big Data: a systematic literature review 404
Drawing a parallel between the trend of confirmed COVID-19 deaths in the winters of 2022/2023 and 2023/2024 in Italy, with a prediction 354
NEARCHOS. Networked Archaeological Open Science: Advances in Archaeology Through Field Analytics and Scientific Community Sharing 354
A human–AI collaboration workflow for archaeological sites detection 352
A Cautionary Tale for Machine Learning Design: why we Still Need Human-Assisted Big Data Analysis 337
Mortadella Machine 331
Almae Matris Nongentorum Annorum Historia Per Emblemata Representata 325
Deep water: Predicting water meter failures through a human-machine intelligence collaboration 319
Il Futuro Dimenticato - Forgotten Future 316
Dimensionality Reduction and the Strange Case of Categorical Data for Predicting Defective Water Meter Devices 310
Car Racing through the Streets of the Web: A High Speed 3D Game over a Fast Synchronization Service 298
Augmenting Augmented Reality with Pairwise Interactions: The Case of Count Luigi Ferdinando Marsili Shooting Game 294
Exploiting fashion x-commerce through the empowerment of voice in the fashion virtual reality arena. Integrating voice assistant and virtual reality technologies for fashion communication 283
Attitudes of Crohn's Disease Patients: Infodemiology Case Study and Sentiment Analysis of Facebook and Twitter Posts 280
A New Traffic Congestion Prediction Model for Advanced Traveler Information and Management Systems 278
All that is solid melts into bits: Advanced ICT technologies for converting fashion into museum exhibits 275
Tajadela Symposium 275
A RIO-like Technique for Interactivity Loss Avoidance in Fast-Paced Multiplayer Online Games 273
Intelligent and Good Machines? The Role of Domain and Context Codification 273
Fighting exclusion: a multimedia mobile app with zombies and maps as a medium for civic engagement and design 267
Bringing the Wireless Internet to UMTS Devices: A Case Study with Music Distribution 262
Magic Word: gioco per l'apprendimento del lessico in italiano lingua straniera. 257
An alternative approach to dimension reduction for pareto distributed data: a case study 256
Human intelligence, ambidexterity and ai: Reflections on a data cognification case study in an underwater scenario 253
The Directors' Cut: a Solution to Collaborative Multimedia Management 251
Diegetic user interfaces for virtual environments with HMDs: a user experience study with oculus rift 249
At the Crossroads of Web and Interactive Multimedia: an Approach to Merge the Two Realms 248
A Simulative Evaluation of V2V Algorithms for Road Safety and In-Car Entertainment 242
Behind the Scenes: Lessons Learned from the Greatest Intervehicular Accident Detection Test Ever 239
Museo Multiverso: Bridging the gap between museums and mobile platforms 239
Alcune considerazioni sociotecnologiche sul Fascicolo Sanitario Elettronico, con riferimento a quello della Regione Emilia-Romagna 237
Sensing Pollution on Online Social Networks: A Transportation Perspective 236
To Live and Drive in L.A.: Measurements from A Real Intervehicular Accident Alert Test 236
First Responders' Crystal Ball: How to Scry the Emergency from a Remote Vehicle 235
A Multimedia Broker to Support Accessible and Mobile Learning through Learning Objects Adaptation 235
Creative Testbeds for VANET Research: A New Methodology 235
Recognizing Intuitive Pre-defined Gestures for Cultural Specific Interactions: An Image-based Approach 233
A Multimedia Broker for Accessible Learning Objects Transcoding 232
Potential and Limitations of Designing a Deep Learning Model for Discovering New Archaeological Sites: A Case with the Mesopotamian Floodplain 231
Incidental language and culture learning through mobile technologies: a multi-case study 229
Custom E-learning Experiences: Working with Profiles for Multiple Content Sources Access and Adaptation 229
AREEB: Automatic REfrain Extraction for ThumBnail 229
Assessing the Efficacy of a Diegetic Game Interface with Oculus Rift 227
The Prediction of Body Mass Index from Negative Affectivity through Machine Learning: A Confirmatory Study 226
DTN Content Sharing Among Commuters 225
A paradox in ML design: Less data for a smarter water metering cognification experience 225
Journal of Big Data 225
Prescient Perspectives on Football Tactics: A Case with Liverpool FC, Corners and AI 224
UniON! Bologna: applicazione per l'apprendimento incidentale di lingua e cultura italiane 224
Cognitive Cars: Constructing a Cognitive Playground for VANET Research Testbeds 223
TCP Libra: Exploring RTT-Fairness for TCP 220
Vehicular Congestion Detection and Short-Term Forecasting: A New Model with Results 220
The Barrier of meaning in archaeological data science 220
Digital Fountains + P2P for Future IPTV Platforms: A Test-bed Evaluation 219
On Distributing Interactive Storytelling: Issues of Event Synchronization and a Solution 219
Walking with Geo-Zombie: a Pervasive Game to Engage People in Urban Crowdsourcing 219
A Pedagogy of COVID-19: Facts from 30 Pandemic Months 218
An Inter-Vehicular Communication Architecture for Safety and Entertainment 218
Is bigger always better? A controversial journey to the center of machine learning design, with uses and misuses of big data for predicting water meter failures 218
Playing into the wild: A gesture-based interface for gaming in public spaces 217
Safe Driving in LA: Report from the Greatest Intervehicular Accident Detection Test Ever 216
Adaptive Playout Control Schemes for Speech Transmission over the Internet 215
Entertainment Technology Transfer toward Serious Use 215
Technoculture of Handcraft: Fine Gesture Recognition for Haute Couture Skills Preservation and Transfer in Italy 215
A Wireless Software Architecture for Fast 3D Rendering of Agent Based Multimedia Simulations on Portable Devices 215
Some Reflections on the Potential and Limitations of Deep Learning for Automated Music Generation 215
SWIMM: Servizi web interattivi e multimodali per la mobilità 214
Adapting Learning Environments with AccessForAll 214
Using Digital Fountains in Future IPTV Streaming Platforms: a Future Perspective 214
On Maintaining Interactivity in Event Delivery Synchronization for Mirrored Game Architectures 214
Collaborative design of software applications: the role of users 213
Computer-assisted Pigment Identification in Artworks 213
Combining Web Squared and Serious Games for Crossroad Accessibility 212
What do patients tell doctors on the internet? ask AI how to valorize online medical conversations 212
An Optimistic Obsolescence-Based Approach to Event Synchronization for Massive Multiplayer Online Games 211
How to Outreach the External World from a Museum: The Case of the Marsili's Spirit App 211
Using computer gaming models to understand the behavior of industrial machines 211
Fast Multi-hop Broadcast over Vehicular Networks: A Real Testbed Evaluation 209
Entertainment beyond Divertissment: Using Computer Games for City Roads Accessibility 209
FILA in Gameland, a Holistic Approach to a Problem of Many Dimensions 208
MDTN: Mobile Delay/Disruption Tolerant Network 208
An overview of opportunistic ad hoc communication in urban scenarios 208
Adaptive Playout Buffering Schemes for IP Voice Communication 208
Human matters: una applicazione di machine Learning alla fornitura di servizi 208
Smart Download on the Go: A Wireless Internet Application for Music Distribution over Heterogeneous Networks 207
A blue Monday? Try walking on a yellow path 206
Video Games at the Library: A Historical Perspective 204
"di Piazza in Piazza": Reimagining Cultural Specific Interactions for People-centered Exhibitions 203
The Influence of Atmospheric Particulate on the Second Wave of CoViD-19 Pandemic in Emilia-Romagna (Italy): Some Empirical Findings 203
A Fast and Robust Gesture Recognition System for Exhibit Gaming Scenarios 202
On the probabilistic mind of a robot 202
For Here or to Go? Downloading Music on the Move with an Ultra Reliable Wireless Internet Application 201
Day and Night at the Museum: Intangible Computer Interfaces for Public Exhibitions 199
A practical computer based vision system for posture and movement sensing in occupational medicine 198
Designing human-centric software artifacts with future users: a case study 198
Supporting cultural emotional browsing for museums: The versoverdi APP 198
Totale 24.743
Categoria #
all - tutte 169.643
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 169.643


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2021/20225.866 0 0 0 530 810 469 260 547 522 169 1.428 1.131
2022/20236.320 617 943 305 778 409 620 162 345 1.004 217 515 405
2023/20242.165 96 326 125 261 137 434 114 138 88 227 94 125
2024/20258.057 302 1.238 690 567 1.536 339 553 242 163 434 526 1.467
2025/202617.514 1.107 1.759 1.966 1.179 1.973 1.024 1.813 726 3.218 1.353 619 777
2026/20273.520 623 851 1.766 280 0 0 0 0 0 0 0 0
Totale 63.699