DELNEVO, GIOVANNI
 Distribuzione geografica
Continente #
EU - Europa 2.441
NA - Nord America 2.385
AS - Asia 736
AF - Africa 93
OC - Oceania 12
SA - Sud America 8
Continente sconosciuto - Info sul continente non disponibili 2
Totale 5.677
Nazione #
US - Stati Uniti d'America 2.374
GB - Regno Unito 900
IT - Italia 754
DE - Germania 227
SG - Singapore 196
CN - Cina 137
SE - Svezia 130
VN - Vietnam 125
FR - Francia 92
IN - India 89
IE - Irlanda 87
TR - Turchia 68
JO - Giordania 51
BG - Bulgaria 46
RU - Federazione Russa 41
TG - Togo 29
ZA - Sudafrica 24
CI - Costa d'Avorio 22
HR - Croazia 21
UA - Ucraina 20
EE - Estonia 17
FI - Finlandia 15
CH - Svizzera 14
BE - Belgio 13
ES - Italia 12
PH - Filippine 12
PT - Portogallo 12
CA - Canada 11
JP - Giappone 11
NG - Nigeria 11
AU - Australia 10
GR - Grecia 10
ID - Indonesia 9
PK - Pakistan 7
MY - Malesia 6
NL - Olanda 6
PL - Polonia 6
AT - Austria 5
CL - Cile 5
RO - Romania 5
IQ - Iraq 4
MO - Macao, regione amministrativa speciale della Cina 4
AE - Emirati Arabi Uniti 3
DK - Danimarca 3
TW - Taiwan 3
HK - Hong Kong 2
LT - Lituania 2
LY - Libia 2
NZ - Nuova Zelanda 2
SC - Seychelles 2
UZ - Uzbekistan 2
A2 - ???statistics.table.value.countryCode.A2??? 1
AR - Argentina 1
AZ - Azerbaigian 1
BD - Bangladesh 1
BO - Bolivia 1
DZ - Algeria 1
EC - Ecuador 1
EU - Europa 1
HU - Ungheria 1
IL - Israele 1
IR - Iran 1
KG - Kirghizistan 1
KR - Corea 1
MA - Marocco 1
NO - Norvegia 1
RS - Serbia 1
SA - Arabia Saudita 1
SN - Senegal 1
Totale 5.677
Città #
Southend 866
Chandler 325
Fairfield 250
Ashburn 167
Wilmington 167
Singapore 152
Bologna 138
Woodbridge 124
Houston 100
Princeton 94
Cambridge 87
Dublin 86
Seattle 82
Ann Arbor 80
Dong Ket 70
Turin 67
Istanbul 56
Redmond 54
Amman 51
Sofia 46
Medford 38
Santa Clara 37
Berlin 33
Lomé 29
Westminster 28
Bremen 26
Beijing 23
Abidjan 22
Cesena 22
Falls Church 22
Nanjing 21
Des Moines 20
New York 19
Forlì 17
Redwood City 16
Milan 15
Barletta 14
Faenza 14
Rome 14
Lucca 13
Paris 13
San Diego 12
Bern 11
Florence 11
Fremont 11
Helsinki 11
Saint Petersburg 11
Brussels 10
Vicenza 10
Abeokuta 9
Changsha 9
Olalla 9
Jinan 8
Shenyang 8
Guangzhou 7
Trieste 7
Utsunomiya 7
Batam 6
Ferrara 6
Hebei 6
Lisbon 6
London 6
Los Angeles 6
Perugia 6
Ravenna 6
Rimini 6
Scandicci 6
Siena 6
Sydney 6
Ankara 5
Augusta 5
Boardman 5
Dearborn 5
Jiaxing 5
Kolkata 5
Kuala Lumpur 5
Norwalk 5
Pisa 5
Savignano Sul Rubicone 5
Taiyuan 5
Ancona 4
Aveiro 4
Bibbiano 4
Como 4
Frankfurt Am Main 4
Fuzhou 4
Gozzano 4
Hangzhou 4
Hanoi 4
Longueuil 4
Nanchang 4
Pianoro 4
Ponzano 4
Taizhou 4
Villabate 4
Binasco 3
Cabanatuan City 3
Cologno Monzese 3
Edinburgh 3
Gallicano Nel Lazio 3
Totale 3.871
Nome #
Gamifying cultural experiences across the urban environment 235
Deep water: Predicting water meter failures through a human-machine intelligence collaboration 224
Dimensionality Reduction and the Strange Case of Categorical Data for Predicting Defective Water Meter Devices 218
Canarin II: Designing a smart e-bike eco-system 209
Intelligent and Good Machines? The Role of Domain and Context Codification 183
A Cautionary Tale for Machine Learning Design: why we Still Need Human-Assisted Big Data Analysis 169
Almawhere 2.0: A pervasive system to facilitate indoor wayfinding 162
Smart Mobility and Sensing: Case Studies Based on a Bike Information Gathering Architecture 159
AlmaWhere: A prototype of accessible indoor wayfinding and navigation system 155
I want to ride my bicycle: A microservice-based use case for a MaaS architecture 151
Human intelligence, ambidexterity and ai: Reflections on a data cognification case study in an underwater scenario 151
An alternative approach to dimension reduction for pareto distributed data: a case study 142
Potential and Limitations of Designing a Deep Learning Model for Discovering New Archaeological Sites: A Case with the Mesopotamian Floodplain 139
Discovering the city: Crowdsourcing and Personalized Urban Paths across Cultural Heritage 136
Digital Invasions Within Cultural Heritage: Social Media and Crowdsourcing 135
Is bigger always better? A controversial journey to the center of machine learning design, with uses and misuses of big data for predicting water meter failures 135
A paradox in ML design: Less data for a smarter water metering cognification experience 135
In-vehicle human machine interface: An approach to enhance eco-driving behaviors 129
The Barrier of meaning in archaeological data science 127
What do patients tell doctors on the internet? ask AI how to valorize online medical conversations 126
On the probabilistic mind of a robot 124
On combining Big Data and machine learning to support eco-driving behaviours 113
On improving GlovePi: Towards a many-to-many communication among deaf-blind users 113
Patients reactions to non-invasive and invasive prenatal tests: A machine-based analysis from reddit posts 112
On augmenting the experience of people with mobility impairments while exploring the city: A case study with wearable devices 112
The Prediction of Body Mass Index from Negative Affectivity through Machine Learning: A Confirmatory Study 111
Human matters: una applicazione di machine Learning alla fornitura di servizi 110
A Deep Learning and Social IoT approach for Plants Disease Prediction toward a Sustainable Agriculture 105
On enhancing accessible smart buildings using IoT 103
Almaworld: Data visualization to support international research collaborations 99
Categorical data as a stone guest in a data science project for predicting defective water meters 99
The new york city covid‐19 spread in the 2020 spring: A study on the potential role of particulate using time series analysis and machine learning 94
Is a COVID-19 second wave possible in Emilia-Romagna (Italy)? Forecasting a future outbreak with particulate pollution and machine learning 84
Encouraging users in waste sorting using deep neural networks and gamification 81
Edge-Based Transfer Learning for Classroom Occupancy Detection in a Smart Campus Context 81
Particulate Matter and COVID-19 Disease Diffusion in Emilia-Romagna (Italy). Already a Cold Case? 79
Intelligent machines for good? More focus on the context 77
FruGar: Exploiting Deep Learning and Crowdsourcing for Frugal Gardening 76
Modeling CoVid-19 Diffusion with Intelligent Computational Techniques is not Working. What Are We Doing Wrong? 71
A user-centred approach to design in-vehicle human machine interfaces: A case study for electric cars 66
Evaluating the practical limitations of TinyML: An experimental approach 61
On exploiting Gamification for the Crowdsensing of Air Pollution: A Case Study on a Bicycle-based System 60
Modeling Patients' Online Medical Conversations: A Granger Causality Approach 58
On supporting university communities in indoor wayfinding: An inclusive design approach 54
A deep learning approach to anthropogenic load assessment for sustainable coastal tourism 51
An evaluation methodology to determine the actual limitations of a TinyML-based solution 49
Are all the flowers the same? A Citizen Science mobile app for increasing awareness about insect pollinators 43
A Study on the Limits and Potential of Machine Predictions from a Human-Big Data-Machine Interaction Perspective 43
Pervasive Games as Web-applications: A Case Study based on a Laser Game 42
Hierarchical clustering as an unsurpervised machine learning algorithm for hyperspectral image segmentation of films 34
Emergency Management in Smart Campus: Case Studies and Future Directions 31
Neural Networks for Hyperspectral Imaging of Historical Paintings: A Practical Review 31
On the Prediction of Air Quality within Vehicles using Outdoor Air Pollution: Sensors and Machine Learning Algorithms 27
Gamification of a University-level Web Technologies course: a five years experience 27
Evaluating the use of machine learning algorithms in environmental sensing for energy saving 22
Unsupervised hyperspectral image segmentation of films: a hierarchical clustering-based approach 22
Italian-Chinese Neural Machine Translation: results and lessons learnt 19
On Designing a Mobile App to Support People with Cognitive Disabilities in Daily Activities 18
On increasing password security awareness using a serious game 13
Exploration Trade-offs in Web Recommender Systems 11
Smart Mobility and Sensing: Case Studies Based on a Bike Information Gathering Architecture 9
Social Sensing for Monuments Recognition using Convolutional Neural Networks: A Case Study 9
Totale 5.864
Categoria #
all - tutte 16.276
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 16.276


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2019/2020726 0 0 7 50 86 71 94 102 138 59 51 68
2020/20211.334 149 44 58 52 86 82 41 126 175 142 116 263
2021/20221.327 78 77 81 92 147 109 43 87 87 52 264 210
2022/20231.418 92 147 60 188 89 148 34 99 288 59 125 89
2023/2024510 28 82 49 39 26 103 32 46 13 59 20 13
2024/2025333 47 234 52 0 0 0 0 0 0 0 0 0
Totale 5.864