MIRRI, SILVIA
 Distribuzione geografica
Continente #
NA - Nord America 11.466
AS - Asia 9.023
EU - Europa 8.855
AF - Africa 723
SA - Sud America 579
Continente sconosciuto - Info sul continente non disponibili 537
OC - Oceania 34
Totale 31.217
Nazione #
US - Stati Uniti d'America 11.286
GB - Regno Unito 2.741
SG - Singapore 2.467
IT - Italia 2.340
CN - Cina 2.291
VN - Vietnam 2.037
DE - Germania 896
HK - Hong Kong 583
FR - Francia 511
SE - Svezia 474
IN - India 441
BR - Brasile 405
RU - Federazione Russa 350
UA - Ucraina 309
NL - Olanda 302
IE - Irlanda 246
TR - Turchia 227
SC - Seychelles 184
BD - Bangladesh 179
KR - Corea 170
CI - Costa d'Avorio 155
ZA - Sudafrica 142
JP - Giappone 140
FI - Finlandia 112
EE - Estonia 103
CA - Canada 87
CH - Svizzera 84
TG - Togo 82
ID - Indonesia 78
PH - Filippine 77
AR - Argentina 70
BG - Bulgaria 69
JO - Giordania 61
NG - Nigeria 61
PL - Polonia 51
AT - Austria 46
ES - Italia 44
IQ - Iraq 42
MX - Messico 38
TW - Taiwan 36
EG - Egitto 35
GR - Grecia 35
BE - Belgio 33
EC - Ecuador 33
HR - Croazia 31
AU - Australia 29
SA - Arabia Saudita 26
TH - Thailandia 25
MY - Malesia 21
PK - Pakistan 17
CO - Colombia 16
CL - Cile 15
IL - Israele 15
MA - Marocco 14
PE - Perù 14
PT - Portogallo 14
UZ - Uzbekistan 14
VE - Venezuela 12
JM - Giamaica 11
RO - Romania 11
AE - Emirati Arabi Uniti 10
LT - Lituania 10
PY - Paraguay 10
CZ - Repubblica Ceca 9
IR - Iran 8
AZ - Azerbaigian 7
DZ - Algeria 7
KE - Kenya 7
MO - Macao, regione amministrativa speciale della Cina 7
PS - Palestinian Territory 7
AL - Albania 6
BJ - Benin 6
ET - Etiopia 6
HN - Honduras 6
TN - Tunisia 6
HU - Ungheria 5
NO - Norvegia 5
NP - Nepal 5
OM - Oman 5
SN - Senegal 5
TT - Trinidad e Tobago 5
CR - Costa Rica 4
DK - Danimarca 4
KZ - Kazakistan 4
LB - Libano 4
MN - Mongolia 4
PA - Panama 4
AM - Armenia 3
BZ - Belize 3
CU - Cuba 3
DO - Repubblica Dominicana 3
NE - Niger 3
NZ - Nuova Zelanda 3
UY - Uruguay 3
BB - Barbados 2
GH - Ghana 2
GT - Guatemala 2
KG - Kirghizistan 2
KH - Cambogia 2
KW - Kuwait 2
Totale 30.637
Città #
Southend 2.532
Singapore 1.635
Ashburn 971
Fairfield 850
Chandler 744
San Jose 690
Santa Clara 597
Hong Kong 543
Dallas 523
Woodbridge 441
Wilmington 436
Ho Chi Minh City 414
Bologna 413
Houston 368
Seattle 360
Hanoi 343
Princeton 320
Ann Arbor 310
Council Bluffs 305
Cambridge 284
Hefei 284
Dong Ket 282
Beijing 272
Dublin 241
Boardman 240
Jacksonville 200
Istanbul 184
Lauterbourg 181
Milan 161
Abidjan 154
Nanjing 143
Los Angeles 140
Turin 139
New York 135
Seoul 130
Westminster 126
Medford 121
Berlin 114
Tokyo 112
Padova 103
Buffalo 90
The Dalles 89
Lomé 82
Helsinki 75
Jinan 74
Da Nang 73
Rome 67
Sofia 66
Cesena 65
Saint Petersburg 65
Redmond 63
Haiphong 61
Amman 60
Guangzhou 59
Bern 58
Redondo Beach 57
Abeokuta 56
Shenyang 54
Changsha 49
Frankfurt am Main 49
Shanghai 49
Bremen 46
Florence 46
Johannesburg 46
San Diego 45
São Paulo 45
Barletta 44
Tianjin 44
London 42
Manassas 42
Des Moines 41
Hebei 41
Nanchang 38
Amsterdam 37
Forlì 37
Jakarta 37
Phoenix 37
Rimini 37
Chicago 34
Hangzhou 34
Munich 33
Lucca 32
Mülheim 32
San Francisco 32
Warsaw 32
Zhengzhou 32
Atlanta 31
Falls Church 31
Shenzhen 31
Hải Dương 30
Olalla 30
Redwood City 30
Vienna 30
Faenza 29
Orem 29
Brussels 28
Vicenza 28
Cairo 26
Bengaluru 25
Fremont 25
Totale 19.271
Nome #
Using educational robot and tablet to improve wayfinding in children 365
Gamifying cultural experiences across the urban environment 360
Accessible wayfinding and navigation: a systematic mapping study 318
Canarin II: Designing a smart e-bike eco-system 313
Automatic web content personalization through reinforcement learning 291
Intelligent and Good Machines? The Role of Domain and Context Codification 266
An alternative approach to dimension reduction for pareto distributed data: a case study 251
AlmaWhere: A prototype of accessible indoor wayfinding and navigation system 249
The Directors' Cut: a Solution to Collaborative Multimedia Management 248
At the Crossroads of Web and Interactive Multimedia: an Approach to Merge the Two Realms 245
A Microservice Architecture Use Case for Persons with Disabilities 242
Enhancing Road Safety Through Fitness-to-Drive Metrics: The NextPerception Project on Driver Behavior Analysis and Gamification 241
Almawhere 2.0: A pervasive system to facilitate indoor wayfinding 240
A Multimedia Broker to Support Accessible and Mobile Learning through Learning Objects Adaptation 232
Industry 4.0 and Video Monitoring: A Multidimensional Approach Based on MPEG-DASH 232
Incidental language and culture learning through mobile technologies: a multi-case study 226
A Multimedia Broker for Accessible Learning Objects Transcoding 226
Custom E-learning Experiences: Working with Profiles for Multiple Content Sources Access and Adaptation 225
Art Scene Investigation: Discovering and supporting cultural heritage conservation through Mobile AR 224
UniON! Bologna: applicazione per l'apprendimento incidentale di lingua e cultura italiane 220
Findings on Machine Learning for Identification of Archaeological Ceramics: A Systematic Literature Review 219
A participatory framework to support inclusive multi-playing for gamers in disadvantaged conditions 219
Adaptation Technologies in Mobile Learning 219
Building an Italian-Chinese Parallel Corpus for Machine Translation from the Web 219
Almost Blue: the Design of a Cooperative Game by Integrating Accessible Interaction 218
Fighting technical complexity in authoring e-learning material 215
A LoRa-mesh based system for marine Social IoT 214
Privacy Perception when Using Smartphone Applications 213
I want to ride my bicycle: A microservice-based use case for a MaaS architecture 211
Adapting Learning Environments with AccessForAll 209
Collaborative design of software applications: the role of users 207
An evaluation methodology to determine the actual limitations of a TinyML-based solution 206
Digital Twins and Artificial Intelligence as Pillars of Personalized Learning Models 205
Discovering the city: Crowdsourcing and Personalized Urban Paths across Cultural Heritage 204
What do patients tell doctors on the internet? ask AI how to valorize online medical conversations 204
Digital Invasions Within Cultural Heritage: Social Media and Crowdsourcing 203
On supporting university communities in indoor wayfinding: An inclusive design approach 203
Towards accessible graphs in HTML-based scientific articles 201
"di Piazza in Piazza": Reimagining Cultural Specific Interactions for People-centered Exhibitions 200
A blue Monday? Try walking on a yellow path 200
Italian-Chinese Neural Machine Translation: results and lessons learnt 199
Reducing queuing delays through VoAP 199
Hacking Nintendo Wii to paint virtual graffiti 198
A Service-Oriented Approach to Crowdsensing for Accessible Smart Mobility Scenarios 197
Deepclass: Edge based class occupancy detection aided by deep learning and image cropping 197
Gamification in Crowdsourcing Applications 196
BEAT: an AContent extension to support authors in developing learning pathways 195
Augment browsing and standard profiling for enhancing Web accessibility 194
Raveguard: A noise monitoring platform using low-end microphones and machine learning 194
Designing human-centric software artifacts with future users: a case study 192
The ILOCALAPP Project: a Smart Approach to Language and Culture Acquisition. 190
Simply Creating Accessible Learning Object 189
User-driven and open innovation as app design tools for high school students 188
Profiling Learners with Special Needs for Custom E-Learning Experiences, a Closed Case? 187
On supporting e-learning in the field of resilience management with an open source authoring tool 186
On combining Big Data and machine learning to support eco-driving behaviours 186
A data visualization exploration to facilitate a sustainable usage of premises in a Smart Campus context 186
In-vehicle human machine interface: An approach to enhance eco-driving behaviors 184
Edge-Based Transfer Learning for Classroom Occupancy Detection in a Smart Campus Context 184
Neural Networks for Hyperspectral Imaging of Historical Paintings: A Practical Review 183
Trustworthiness in crowd- sensed and sourced georeferenced data 183
On the design of an app for foreign languages incidental learning 183
Managing First Response Medical Aids With An Altruistic Web Application 180
CrowdSensing for smart mobility through a service-oriented architecture 179
Fitting like a GlovePi: A wearable device for deaf-blind people 179
GAPforAPE: an augmented browsing system to improve Web 2.0 accessibility 178
Patients reactions to non-invasive and invasive prenatal tests: A machine-based analysis from reddit posts 178
A Multimedia Broker for Ubiquitous and Accessible Rich Media Content Transcoding 177
On exploiting Data Visualization and IoT for Increasing Sustainability and Safety in a Smart Campus 175
Is a COVID-19 second wave possible in Emilia-Romagna (Italy)? Forecasting a future outbreak with particulate pollution and machine learning 173
Designing Interfaces to Display Sensor Data: A Case Study in the Human-Building Interaction Field Targeting a University Community 173
Let me participate! Using intelligent agents to support inclusive playing for gamers in disadvantaged conditions 172
Getting one voice: tuning up experts' assessment in measuring accessibility 172
On the need of trustworthy sensing and crowdsourcing for urban accessibility in smart city 171
Arousal effects on Fitness-to-Drive assessment: algorithms and experiments 168
On the interpretation of the effects of the Infliximab treatment on Crohn’s disease patients from Facebook posts: a human vs. machine comparison 168
Preservation in Smart Libraries: an Experiment involving IoT and Indoor Environmental Sensing 168
Can IoT Wearable Devices Feed Frugal Innovation? 168
IoT and Data Visualization to Enhance Hyperlocal Data in a Smart Campus Context 167
Walking under a Different Sky: Urban Colored Routes for Creative Engagement and Pleasure 167
A context-aware system for personalized and accessible pedestrian paths 166
AMA: An Accessibility Management Assistant 166
What influences sentiment analysis on social networks: A case study 166
Integrating Manual and Automatic Evaluations to Measure Accessibility Barriers 165
Food and gastronomic heritage: Telling a story of eyes and hands 163
A microservice-based architecture for the development of accessible, crowdsensing-based mobility platforms 163
A Support Tool for Emergency Management in Smart Campuses: Reference Architecture and Enhanced Web User Interfaces 163
Continuously updated e-learning material through easy authoring processes 162
Encouraging users in waste sorting using deep neural networks and gamification 162
On combining crowdsourcing, sensing and open data for an accessible smart city 161
Personalizing Pedestrian Accessible way-finding with mPASS 160
Human-drone interaction: State of the art, open issues and challenges 160
Metrics for Accessibility: Experiences with the Vamola' Project 159
E-Learning 2.0: You are We-LCoME! 159
Avoiding to dispense with accuracy: A method to make different DTDs document comparable 159
Social location awareness: A prototype of altruistic IoT 157
Particulate Matter and COVID-19 Disease Diffusion in Emilia-Romagna (Italy). Already a Cold Case? 157
null 157
A New Standard Passepartout: Implementing IMS AccessForAll and ISO FDIS 24751 Accessibility Standards 156
An Annotated Bibliography on Networked Edutainment 156
Totale 19.923
Categoria #
all - tutte 87.351
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 87.351


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2021/20223.272 0 178 191 179 361 239 88 235 223 157 803 618
2022/20233.496 304 450 162 440 270 389 109 203 555 127 282 205
2023/20241.145 65 192 97 83 71 192 83 116 45 119 45 37
2024/20254.367 138 558 438 364 784 162 376 197 68 281 266 735
2025/20269.742 551 877 1.239 555 1.042 522 1.136 446 1.755 701 467 451
2026/2027863 416 447 0 0 0 0 0 0 0 0 0 0
Totale 31.217