FERRETTI, STEFANO
 Distribuzione geografica
Continente #
EU - Europa 9.758
NA - Nord America 9.669
AS - Asia 3.646
AF - Africa 401
SA - Sud America 85
OC - Oceania 52
Continente sconosciuto - Info sul continente non disponibili 16
Totale 23.627
Nazione #
US - Stati Uniti d'America 9.578
GB - Regno Unito 4.111
IT - Italia 1.802
CN - Cina 1.292
SG - Singapore 966
DE - Germania 965
SE - Svezia 567
VN - Vietnam 468
UA - Ucraina 464
FR - Francia 397
IN - India 397
RU - Federazione Russa 392
IE - Irlanda 223
TR - Turchia 168
NL - Olanda 141
CH - Svizzera 136
FI - Finlandia 128
ZA - Sudafrica 126
EE - Estonia 123
TG - Togo 85
CA - Canada 80
NG - Nigeria 79
BG - Bulgaria 72
BR - Brasile 53
PH - Filippine 52
AU - Australia 48
JP - Giappone 48
CI - Costa d'Avorio 43
AT - Austria 42
JO - Giordania 39
ID - Indonesia 38
ES - Italia 36
HK - Hong Kong 35
SC - Seychelles 35
GR - Grecia 31
HR - Croazia 27
IR - Iran 25
KR - Corea 24
BE - Belgio 23
TW - Taiwan 20
MY - Malesia 18
RO - Romania 18
SA - Arabia Saudita 18
EU - Europa 16
DK - Danimarca 13
PL - Polonia 13
MA - Marocco 11
AR - Argentina 9
PE - Perù 9
CZ - Repubblica Ceca 8
KE - Kenya 7
IL - Israele 6
LB - Libano 6
LU - Lussemburgo 6
PR - Porto Rico 6
SN - Senegal 6
CL - Cile 5
PK - Pakistan 5
UZ - Uzbekistan 5
CO - Colombia 4
EG - Egitto 4
HU - Ungheria 4
LT - Lituania 4
MX - Messico 4
NZ - Nuova Zelanda 4
BD - Bangladesh 3
BO - Bolivia 3
IQ - Iraq 3
NP - Nepal 3
AL - Albania 2
ET - Etiopia 2
LV - Lettonia 2
NO - Norvegia 2
PT - Portogallo 2
RS - Serbia 2
VE - Venezuela 2
BH - Bahrain 1
BW - Botswana 1
BY - Bielorussia 1
CR - Costa Rica 1
KW - Kuwait 1
KZ - Kazakistan 1
LK - Sri Lanka 1
MO - Macao, regione amministrativa speciale della Cina 1
QA - Qatar 1
SK - Slovacchia (Repubblica Slovacca) 1
SO - Somalia 1
TH - Thailandia 1
TN - Tunisia 1
Totale 23.627
Città #
Southend 3.871
Fairfield 1.191
Singapore 757
Ashburn 723
Chandler 653
Santa Clara 616
Wilmington 572
Seattle 541
Woodbridge 524
Houston 469
Bologna 407
Cambridge 407
Princeton 385
Ann Arbor 323
Jacksonville 310
Dong Ket 291
Boardman 260
Dublin 222
Westminster 166
Nanjing 162
Istanbul 159
Padova 148
Berlin 144
Medford 135
Bern 120
Helsinki 106
Lomé 85
Saint Petersburg 82
Turin 81
Jinan 79
Abeokuta 76
Shenyang 74
San Diego 72
Sofia 72
Beijing 67
Redmond 67
Mülheim 66
Changsha 53
Milan 53
Hebei 52
Rome 49
Ottawa 48
Nanchang 46
Abidjan 43
Davao City 42
Guangzhou 42
Des Moines 40
Amman 39
New York 39
Falls Church 37
Shanghai 36
Yubileyny 36
Jakarta 35
Tianjin 35
Mahé 32
Olalla 32
Tokyo 32
Cesena 31
Dearborn 30
Torre Del Greco 30
Hangzhou 29
Jiaxing 28
Vienna 28
Caserta 27
Sydney 27
Norwalk 26
Urbino 26
Falkenstein 25
Haikou 25
Nuremberg 25
Frankfurt am Main 24
Fremont 24
Hong Kong 24
Lanzhou 24
Redwood City 24
Verona 24
London 23
San Francisco 22
Brussels 21
Napoli 21
Zhengzhou 21
Los Angeles 20
Ningbo 19
Taiyuan 19
Phoenix 18
Taizhou 18
Council Bluffs 17
Toronto 17
Amsterdam 16
Madrid 16
Bühl 15
Wuhan 15
Fano 14
Washington 14
Augusta 13
Xi'an 13
Fuzhou 12
Lappeenranta 12
San Venanzo 12
Scandiano 12
Totale 16.205
Nome #
Ensuring Personal Data Anonymity in Data Marketplaces through Sensing-as-a-Service and Distributed Ledger 293
Automatic web content personalization through reinforcement learning 215
Car Racing through the Streets of the Web: A High Speed 3D Game over a Fast Synchronization Service 214
LikeStarter: A Smart-contract based Social DAO for Crowdfunding 210
Mitigation of Random Query String DoS via Gossip 208
M-Hippocrates: Enabling Reliable and Interactive Mobile Health Services 206
DiLeNA: Distributed ledger network analyzer 206
A RIO-like Technique for Interactivity Loss Avoidance in Fast-Paced Multiplayer Online Games 200
A Distributed Ledger Based Infrastructure for Smart Transportation System and Social Good 199
Bringing the Wireless Internet to UMTS Devices: A Case Study with Music Distribution 195
Adaptive Event Dissemination for Peer-to-Peer Multiplayer Online Games 194
Are Distributed Ledger Technologies Ready for Intelligent Transportation Systems? 192
"Always Best Packet Switching" for SIP Services 189
On the Efficiency of Decentralized File Storage for Personal Information Management Systems 188
A Multimedia Broker to Support Accessible and Mobile Learning through Learning Objects Adaptation 185
At the Crossroads of Web and Interactive Multimedia: an Approach to Merge the Two Realms 185
Mobile Games Through the Nets: a Cross-Layer Architecture for Seamless Playing 182
Multi-level simulation of Internet of Things on smart territories 175
Distributed Computing in the 21st Century: Some Aspects of Cloud Computing 173
An Inter-Vehicular Communication Architecture for Safety and Entertainment 171
Anonymity and Confidentiality in Secure Distributed Simulation 171
Client/Server Gaming Architectures 170
On Distributing Interactive Storytelling: Issues of Event Synchronization and a Solution 170
Simulation of Dissemination Strategies on Temporal Networks 169
Fault tolerant adaptive parallel and distributed simulation through functional replication 166
Dynamic Scalability for Next Generation Gaming Infrastructures 162
Auction-Based Resource Allocation in Digital Ecosystems 162
First Responders' Crystal Ball: How to Scry the Emergency from a Remote Vehicle 161
Modelling of the Internet Computer Protocol Architecture: the Next Generation Blockchain 160
Mobile Computing in Digital Ecosystems: Design Issues and Challenges 160
Custom E-learning Experiences: Working with Profiles for Multiple Content Sources Access and Adaptation 159
On the Ethereum blockchain structure: A complex networks theory perspective 158
Fast Multi-hop Broadcast over Vehicular Networks: A Real Testbed Evaluation 156
Buscar el Levante por el Poniente: In Search of Fairness Through Interactivity in Massively Multiplayer Online Games 156
The use of Decentralized and Semantic Web Technologies for Personal Data Protection and Interoperability 156
On Maintaining Interactivity in Event Delivery Synchronization for Mirrored Game Architectures 153
Modeling the Energy Consumption of Multi-NIC Communication Mechanisms 151
A Blockchain-based Flight Data Recorder for Cloud Accountability 151
QoS-aware Clouds 150
Simulation of Hybrid Edge Computing Architectures 148
Adaptive Playout Control Schemes for Speech Transmission over the Internet 147
Cloud for Gaming 147
FILA in Gameland, a Holistic Approach to a Problem of Many Dimensions 146
Modeling the Always Best Packet Switching Mechanism 146
Adaptive Playout Buffering Schemes for IP Voice Communication 146
1st International Congress on Blockchain and Applications, BLOCKCHAIN 2019 145
Profiling Learners with Special Needs for Custom E-Learning Experiences, a Closed Case? 144
Managing First Response Medical Aids With An Altruistic Web Application 144
Simulation of Scale-Free Networks 143
Trustworthiness in crowd- sensed and sourced georeferenced data 143
On SPAWC: Discussion on a Musical Signal Parser and Well-Formed Composer 142
The Brave New World of Multiplayer Online Games: Synchronization Issues with Smart Solutions 142
A Framework Based on Distributed Ledger Technologies for Data Management and Services in Intelligent Transportation Systems 141
Riding the Web Evolution: From Egoism to Altruism 139
Multiplayer Online Games over Scale-Free Networks: a Viable Solution? 138
Simulation of the Internet of Things 138
Fast Session Resumption in DTLS for Mobile Communications 137
Equilibrium Selection in Multistage Congestion Games for Real-Time Streaming 137
Game Event Synchronization 136
How Do You Quickly Choreograph Inter-Vehicular Communications? A Fast Vehicle-to-Vehicle Multi-Hop Broadcast Algorithm, Explained 136
AC/DC: an Algorithm for Cheating Detection by Cheating 136
An Optimistic Obsolescence-Based Approach to Event Synchronization for Massive Multiplayer Online Games 135
A Web 2.0, Location-based Architecture For A Seamless Discovery Of Points of Interests 134
Interactivity-Loss Avoidance in Event Delivery Synchronization for Mirrored Game Architectures 134
MOVO: a Distributed Ledger Technology-based software package for the Intelligent Transportation System 134
Complex queries over decentralised systems for geodata retrieval 134
Walking with the Oracle: Efficient Use of Mobile Networks through Location-Awareness 133
Scale-Free Opportunistic Networks: is it Possible? 133
WWW Recycling for a Better World 132
Blockchain-based Data Management for Smart Transportation 132
Governing Decentralized Complex Queries Through a DAO 131
On the need of trustworthy sensing and crowdsourcing for urban accessibility in smart city 129
Agent-Based Simulation of Blockchains 128
A Synchronization Protocol For Supporting Peer-to-Peer Multiplayer Online Games in Overlay Networks 127
Communities on the Road: Fast Triggering of Interactive Multimedia Services 127
LUNES: Agent-based Simulation of P2P Systems 127
Personal Data Access Control Through Distributed Authorization 127
Multistage Congestion Games for Live-Streaming 125
A Statistical Approach to Cheating Countermeasure in P2P MOGs 125
What's in that Magic Box? The Home Entertainment Center's Special Protocol Potion, Revealed 124
The Best of Both Worlds: Narrowing the Disconnect between the Web and a Responsive TV 124
Smart Multihoming in Smart Shires: Mobility and Communication Management for Smart Services in Countrysides 124
null 124
The "Always Best Packet Switching" architecture for SIP-based mobile multimedia services 123
Mobile Online Gaming via Resource Sharing 123
A Novel Obsolescence-based Approach to Event Delivery Synchronization in Multiplayer Games 123
null 123
Fast Synchronization of Mirrored Game Servers: Outcomes from a Testbed Evaluation 122
Game Accessibility 121
Time Warp on the Go 121
Online Gaming Scalability 121
Online Gaming Architectures 121
MOVO: a dApp for DLT-based Smart Mobility 119
Foreword to the special issue on cryptocurrencies and blockchains for distributed systems 117
Notes for a Collaboration: On the Design of a Wiki-type Educational Video Lecture Annotation System 116
Wireless Home Entertainment Center: Protocol Communications and Architecture 115
Fast Delivery of Game Events with an Optimistic Synchronization Mechanism in Massive Multiplayer Online Games 115
null 115
Online Games on Wheels: Fast Game Event Delivery in Vehicular Ad-hoc Networks 114
Large Unstructured NEtwork Simulator for Highly Intensive Data Dissemination in Complex Networks (LUNES-HIDDCN) 114
Totale 15.008
Categoria #
all - tutte 66.116
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 66.116


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2019/20201.094 0 0 0 0 0 0 0 0 0 317 248 529
2020/20214.215 737 207 85 149 125 173 189 406 704 254 469 717
2021/20224.686 378 268 337 290 507 286 182 334 285 87 999 733
2022/20233.796 389 595 140 391 325 391 171 260 511 126 285 212
2023/20241.359 69 175 98 79 150 277 102 84 41 146 79 59
2024/20253.688 147 701 336 432 954 248 407 160 110 193 0 0
Totale 24.332