A synchronization mechanism is described for distrubuted game servers
Ferretti S., Roccetti M., Palazzi C.E. (2008). Intelligent Synchronization for Mirrored Game Servers: A Real Case Study. JOURNAL OF ADVANCED COMPUTATIONAL INTELLIGENCE AND INTELLIGENT INFORMATICS, 12(2), 132-141 [10.20965/jaciii.2008.p0132].
Intelligent Synchronization for Mirrored Game Servers: A Real Case Study
Ferretti S.;Roccetti M.
;Palazzi C. E.
2008
Abstract
A synchronization mechanism is described for distrubuted game serversFile in questo prodotto:
Eventuali allegati, non sono esposti
I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.