Extended reality (XR) technologies have experienced cycles of development—“summers” and “winters”—for decades, but their overall trajectory is one of increasing uptake. In recent years, immersive extended reality (IXR) applications, a kind of XR that encompasses immersive virtual reality (VR) and augmented reality (AR) environments, have become especially prevalent. The European Union (EU) is exploring regulating this type of technology, and this article seeks to support this endeavor. It outlines safety and privacy harms associated with IXR, analyzes to what extent the existing EU framework for digital governance—including the General Data Protection Regulation, Product Safety Legislation, ePrivacy Directive, Digital Markets Act, Digital Services Act, and AI Act—addresses these harms, and offers some recommendations to EU legislators on how to fill regulatory gaps and improve current approaches to the governance of IXR.

Hine, E., Rezende, I.N., Roberts, H., Wong, D., Taddeo, M., Floridi, L. (2024). Safety and Privacy in Immersive Extended Reality: An Analysis and Policy Recommendations. DIGITAL SOCIETY, 3, 1-33.

Safety and Privacy in Immersive Extended Reality: An Analysis and Policy Recommendations

Hine, Emmie
Primo
;
Rezende, Isadora Neroni;Floridi, Luciano
Ultimo
2024

Abstract

Extended reality (XR) technologies have experienced cycles of development—“summers” and “winters”—for decades, but their overall trajectory is one of increasing uptake. In recent years, immersive extended reality (IXR) applications, a kind of XR that encompasses immersive virtual reality (VR) and augmented reality (AR) environments, have become especially prevalent. The European Union (EU) is exploring regulating this type of technology, and this article seeks to support this endeavor. It outlines safety and privacy harms associated with IXR, analyzes to what extent the existing EU framework for digital governance—including the General Data Protection Regulation, Product Safety Legislation, ePrivacy Directive, Digital Markets Act, Digital Services Act, and AI Act—addresses these harms, and offers some recommendations to EU legislators on how to fill regulatory gaps and improve current approaches to the governance of IXR.
2024
Hine, E., Rezende, I.N., Roberts, H., Wong, D., Taddeo, M., Floridi, L. (2024). Safety and Privacy in Immersive Extended Reality: An Analysis and Policy Recommendations. DIGITAL SOCIETY, 3, 1-33.
Hine, Emmie; Rezende, Isadora Neroni; Roberts, Huw; Wong, David; Taddeo, Mariarosaria; Floridi, Luciano
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11585/973376
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