Mobile crowdsensing (MCS) is an emerging paradigm that leverages the pervasive presence of mobile devices to collect and analyze data from the environment. However, the choice of a push- or pull-based architecture for MCS can result in a loss of flexibility and limitations for the creators of the campaigns (crowdsourcers). To address this issue, we propose a hybrid push-pull architecture for MCS campaigns that leverages the W3C Web of Things (WoT) to standardize the interfaces and interactions of devices through well-consolidated Web technologies. Furthermore, we present the design and implementation of a WoT-enabled Android application for MCS. We evaluate our proposal through simulations in a vehicular scenario based on a real dataset, showing that the hybrid architecture provides greater flexibility to crowdsourcers, supporting simultaneously the push and pull paradigms.
Designing a Hybrid Push-Pull Architecture for Mobile Crowdsensing using the Web of Things / Sciullo, Luca; Montori, Federico; Zyrianoff, Ivan; Gigli, Lorenzo; Tinti, Davide; Di Felice, Marco. - ELETTRONICO. - (2023), pp. 332-337. (Intervento presentato al convegno 2023 IEEE International Conference on Smart Computing (SMARTCOMP) tenutosi a Nashville, TN, USA nel 26-30 June 2023) [10.1109/smartcomp58114.2023.00081].
Designing a Hybrid Push-Pull Architecture for Mobile Crowdsensing using the Web of Things
Sciullo, Luca
;Montori, Federico;Zyrianoff, Ivan;Gigli, Lorenzo;Di Felice, Marco
2023
Abstract
Mobile crowdsensing (MCS) is an emerging paradigm that leverages the pervasive presence of mobile devices to collect and analyze data from the environment. However, the choice of a push- or pull-based architecture for MCS can result in a loss of flexibility and limitations for the creators of the campaigns (crowdsourcers). To address this issue, we propose a hybrid push-pull architecture for MCS campaigns that leverages the W3C Web of Things (WoT) to standardize the interfaces and interactions of devices through well-consolidated Web technologies. Furthermore, we present the design and implementation of a WoT-enabled Android application for MCS. We evaluate our proposal through simulations in a vehicular scenario based on a real dataset, showing that the hybrid architecture provides greater flexibility to crowdsourcers, supporting simultaneously the push and pull paradigms.I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.