Background The literature has shown the positive effect of virtual reality (VR) in percepto-cognitive skills. However, the literature lacks findings about at what extent VR would be better than video. Purpose This study aimed to analyze the chronic effect of VR and video-stimulation screen training on passing decision-making, visual search behavior, and inhibitory control performance in young soccer athletes. Method A total of 26 young soccer players underwent an 8-week training protocol after being randomly assigned to the VR (n = 13) or video-screen (VID, n = 13) group. Passing decision-making, visual search behavior, and inhibitory control performance were measured before and after both interventions. Results A group x time interaction was found for decision-making performance (p < 0.01) and visual search behavior (p < 0.01). Both groups improved both decision-making performance (p < 0.01) and visual search behavior (p < 0.01); however, greater improvements were verified in VR (p < 0.01). Both VR and VID improved inhibitory control (p < 0.01), but no group interaction effect was observed (p > 0.05). Conclusion Our results suggest that VR leads to greater improvements in decision-making and visual search behavior in young soccer athletes than VID.

Fortes, L.S., Almeida, S.S., Praça, G.M., Nascimento-Júnior, J.R.A., Lima-Junior, D., Barbosa, B.T., et al. (2021). Virtual reality promotes greater improvements than video-stimulation screen on perceptual-cognitive skills in young soccer athletes. HUMAN MOVEMENT SCIENCE, 79, 1-10 [10.1016/j.humov.2021.102856].

Virtual reality promotes greater improvements than video-stimulation screen on perceptual-cognitive skills in young soccer athletes

Lima-Junior, Dalton;
2021

Abstract

Background The literature has shown the positive effect of virtual reality (VR) in percepto-cognitive skills. However, the literature lacks findings about at what extent VR would be better than video. Purpose This study aimed to analyze the chronic effect of VR and video-stimulation screen training on passing decision-making, visual search behavior, and inhibitory control performance in young soccer athletes. Method A total of 26 young soccer players underwent an 8-week training protocol after being randomly assigned to the VR (n = 13) or video-screen (VID, n = 13) group. Passing decision-making, visual search behavior, and inhibitory control performance were measured before and after both interventions. Results A group x time interaction was found for decision-making performance (p < 0.01) and visual search behavior (p < 0.01). Both groups improved both decision-making performance (p < 0.01) and visual search behavior (p < 0.01); however, greater improvements were verified in VR (p < 0.01). Both VR and VID improved inhibitory control (p < 0.01), but no group interaction effect was observed (p > 0.05). Conclusion Our results suggest that VR leads to greater improvements in decision-making and visual search behavior in young soccer athletes than VID.
2021
Fortes, L.S., Almeida, S.S., Praça, G.M., Nascimento-Júnior, J.R.A., Lima-Junior, D., Barbosa, B.T., et al. (2021). Virtual reality promotes greater improvements than video-stimulation screen on perceptual-cognitive skills in young soccer athletes. HUMAN MOVEMENT SCIENCE, 79, 1-10 [10.1016/j.humov.2021.102856].
Fortes, Leonardo S; Almeida, Sebastião S; Praça, Gibson M; Nascimento-Júnior, José R A; Lima-Junior, Dalton; Barbosa, Bruno Teixeira; Ferreira, Maria ...espandi
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11585/945190
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