The objective was to analyze the effect of mental fatigue induced by a prolonged period of a sport-based videogame on decision-making skill and visual search behaviour in basketball players. Sixteen male basketball players participated in the study. The experiment was a randomised counterbalanced crossover design. They underwent the two experimental conditions [Control (CON) and videogame (VID)], interspersed by a one-week washout interval. We measured decision-making skill and visual search behaviour before (baseline) and after cognitive manipulations (VID and CON) in the two experimental sessions. Accuracy decreased, and the decision-making response time increased only in the VID condition (p < 0.05). The number of fixations only changed for the VID condition (p < 0.05), while the duration of fixations remained similar in both experimental conditions (p > 0.05). The mental fatigue induced by sport-based videogame impaired decision-making and altered visual search behaviour in basketball players.
Fortes, L.S., Lima-Junior, D., Barbosa, B.T., Faro, H.K.C., Ferreira, M.E.C., Almeida, S.S. (2025). Effect of mental fatigue on decision-making skill and visual search behaviour in basketball players: an experimental and randomised study. INTERNATIONAL JOURNAL OF SPORT & EXERCISE PSYCHOLOGY, 23(5), 40-59 [10.1080/1612197x.2022.2058055].
Effect of mental fatigue on decision-making skill and visual search behaviour in basketball players: an experimental and randomised study
Dalton Lima-JuniorSecondo
Writing – Original Draft Preparation
;
2025
Abstract
The objective was to analyze the effect of mental fatigue induced by a prolonged period of a sport-based videogame on decision-making skill and visual search behaviour in basketball players. Sixteen male basketball players participated in the study. The experiment was a randomised counterbalanced crossover design. They underwent the two experimental conditions [Control (CON) and videogame (VID)], interspersed by a one-week washout interval. We measured decision-making skill and visual search behaviour before (baseline) and after cognitive manipulations (VID and CON) in the two experimental sessions. Accuracy decreased, and the decision-making response time increased only in the VID condition (p < 0.05). The number of fixations only changed for the VID condition (p < 0.05), while the duration of fixations remained similar in both experimental conditions (p > 0.05). The mental fatigue induced by sport-based videogame impaired decision-making and altered visual search behaviour in basketball players.| File | Dimensione | Formato | |
|---|---|---|---|
|
Paper+-+Basketball+decision+making.pdf
Open Access dal 01/04/2023
Tipo:
Postprint / Author's Accepted Manuscript (AAM) - versione accettata per la pubblicazione dopo la peer-review
Licenza:
Licenza per Accesso Aperto. Creative Commons Attribuzione - Non commerciale (CCBYNC)
Dimensione
3.27 MB
Formato
Adobe PDF
|
3.27 MB | Adobe PDF | Visualizza/Apri |
I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.


