The archaeological excavation of the city of Pompei brought to light the Odon in a location adjacent to the great theatre, in the core of the urban environment. The Odeon, called theatrum tectum in the ancient Rome, had a room volume smaller than the great theatre and furthermore it was provided with a roof. This paper deals with two coplanar results representations regarding the graphs of the main acoustic parameters and the overlay video of the impulse response (IR). The employment of a spherical array microphone resulted of paramount importance for the creation of the video realized by overlapping the 360° image in combination with the latest technology of equipment.

The sound of the cultural heritage: A case study on the Odeon of Pompei / Merli F.; Bevilacqua A.; Tronchin L.. - ELETTRONICO. - (2021), pp. 1-4. (Intervento presentato al convegno 2021 Immersive and 3D Audio: From Architecture to Automotive, I3DA 2021 tenutosi a ita nel 2021) [10.1109/I3DA48870.2021.9610870].

The sound of the cultural heritage: A case study on the Odeon of Pompei

Merli F.;Tronchin L.
2021

Abstract

The archaeological excavation of the city of Pompei brought to light the Odon in a location adjacent to the great theatre, in the core of the urban environment. The Odeon, called theatrum tectum in the ancient Rome, had a room volume smaller than the great theatre and furthermore it was provided with a roof. This paper deals with two coplanar results representations regarding the graphs of the main acoustic parameters and the overlay video of the impulse response (IR). The employment of a spherical array microphone resulted of paramount importance for the creation of the video realized by overlapping the 360° image in combination with the latest technology of equipment.
2021
2021 Immersive and 3D Audio: From Architecture to Automotive, I3DA 2021
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The sound of the cultural heritage: A case study on the Odeon of Pompei / Merli F.; Bevilacqua A.; Tronchin L.. - ELETTRONICO. - (2021), pp. 1-4. (Intervento presentato al convegno 2021 Immersive and 3D Audio: From Architecture to Automotive, I3DA 2021 tenutosi a ita nel 2021) [10.1109/I3DA48870.2021.9610870].
Merli F.; Bevilacqua A.; Tronchin L.
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11585/905215
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