The general digital reconstruction of the necropolis in Numana was carried on following a methodology targeted to a quick survey at different scales: from the single ceramic or artifact to the whole archaeological landscape. Fostering the application of common computer graphics techniques, an easily replicable process was set up, in order to produce 3D models mainly adopted for archaeological analysis and collection of data that could have been acquired in different times, with different approaches.

Quick digitization techniques: the case study of Numana necropolis

Simone Garagnani
Primo
Methodology
2021

Abstract

The general digital reconstruction of the necropolis in Numana was carried on following a methodology targeted to a quick survey at different scales: from the single ceramic or artifact to the whole archaeological landscape. Fostering the application of common computer graphics techniques, an easily replicable process was set up, in order to produce 3D models mainly adopted for archaeological analysis and collection of data that could have been acquired in different times, with different approaches.
2021
Simone Garagnani
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11585/844464
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