Mobile Crowd Sensing (MCS) is a new sensing paradigm exploiting the capabilities of smart devices (smartphones, wearables, etc.) to gather large volume of data. Gathering contextual information is a very expensive activity in terms of mobile device resource consumption, so limiting this consumption is essential for user satisfaction. The architectural style applied to the MCS platform largely affects the consumption of these resources. A server-centric MCS is more efficient when there are many entities interested on the gathered information, whilst a mobile-centric architecture has lower consumption when real-time information is required. In this paper, we propose a platform combining both architectural styles. This allows us to reduce the resource consumption of mobile devices, since it is easier to take advantage of the benefits of each style, and to better facilitate user aggregation, being able to group users both at the server and at the client-side depending on the freshness of the required information and the sensing task to be assigned. Finally, we have evaluated this platform for two different case studies, obtaining very promising results.

Mobile crowd sensing as an enabler for people as a service mobile computing / Bellavista, Paolo; Berrocal, Javier; Corradi, Antonio; Foschini, Luca. - ELETTRONICO. - 10517:(2017), pp. 144-157. (Intervento presentato al convegno 16th International Conference on Ad-Hoc Networks and Wireless, ADHOC-NOW 2017 tenutosi a Italy nel 2017) [10.1007/978-3-319-67910-5_12].

Mobile crowd sensing as an enabler for people as a service mobile computing

Bellavista, Paolo;Corradi, Antonio;Foschini, Luca
2017

Abstract

Mobile Crowd Sensing (MCS) is a new sensing paradigm exploiting the capabilities of smart devices (smartphones, wearables, etc.) to gather large volume of data. Gathering contextual information is a very expensive activity in terms of mobile device resource consumption, so limiting this consumption is essential for user satisfaction. The architectural style applied to the MCS platform largely affects the consumption of these resources. A server-centric MCS is more efficient when there are many entities interested on the gathered information, whilst a mobile-centric architecture has lower consumption when real-time information is required. In this paper, we propose a platform combining both architectural styles. This allows us to reduce the resource consumption of mobile devices, since it is easier to take advantage of the benefits of each style, and to better facilitate user aggregation, being able to group users both at the server and at the client-side depending on the freshness of the required information and the sensing task to be assigned. Finally, we have evaluated this platform for two different case studies, obtaining very promising results.
2017
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
144
157
Mobile crowd sensing as an enabler for people as a service mobile computing / Bellavista, Paolo; Berrocal, Javier; Corradi, Antonio; Foschini, Luca. - ELETTRONICO. - 10517:(2017), pp. 144-157. (Intervento presentato al convegno 16th International Conference on Ad-Hoc Networks and Wireless, ADHOC-NOW 2017 tenutosi a Italy nel 2017) [10.1007/978-3-319-67910-5_12].
Bellavista, Paolo; Berrocal, Javier; Corradi, Antonio; Foschini, Luca
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11585/619478
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