WHYRE(R) is a hands-free, sensory augmented, wearable computer designed to turn museums and archaeological sites into communicating machines. It offers a unified interface to multiple format contents, including interactive 3D, sensors driven QTVRs, and streamed animations. It is based on an IA32 mobile platform with a 3D graphics accelerator. Its operating system is Windows XP Embedded. WHYRE is being demonstrated in two primary italian Museums. This paper reviews WHYRE requirements and features, and summarizes its evaluation process
SALMON CINOTTI T., NAGARAJ R., MINCOLELLI G., SFORZA F., RAFFA G., ROFFIA L. (2004). WHYRE: a Context-aware Wearable Computer for Museums and Archaeological Sites. LOS ALAMITOS, CA : the IEEE Computer Society [10.1109/ISWC.2004.49].
WHYRE: a Context-aware Wearable Computer for Museums and Archaeological Sites
SALMON CINOTTI, TULLIO;RAFFA, GIUSEPPE;ROFFIA, LUCA
2004
Abstract
WHYRE(R) is a hands-free, sensory augmented, wearable computer designed to turn museums and archaeological sites into communicating machines. It offers a unified interface to multiple format contents, including interactive 3D, sensors driven QTVRs, and streamed animations. It is based on an IA32 mobile platform with a 3D graphics accelerator. Its operating system is Windows XP Embedded. WHYRE is being demonstrated in two primary italian Museums. This paper reviews WHYRE requirements and features, and summarizes its evaluation processI documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.