Modeling a physically plausible deformation of a flexible object from its naturally planar (curved) state is a fun- damental and challenging topic in digital surface processing with applications to computer animation and game design. We propose a new variational model for detail preserving surface-based deformation of a body based on total curvature energy. We demonstrate the efficacy of the model with several examples which enhance the realism of the deformation.
S. Morigi, F. Bertini (2013). Deformation by discrete elastica. Vaclav Skala.
Deformation by discrete elastica
MORIGI, SERENA;BERTINI, FLAVIO
2013
Abstract
Modeling a physically plausible deformation of a flexible object from its naturally planar (curved) state is a fun- damental and challenging topic in digital surface processing with applications to computer animation and game design. We propose a new variational model for detail preserving surface-based deformation of a body based on total curvature energy. We demonstrate the efficacy of the model with several examples which enhance the realism of the deformation.File in questo prodotto:
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