DISIO 2012 is the third edition of the ICST/CREATE-NET workshop that aims to bring together Distributed Simulation, Online Games, Digital Virtual Environments (DVEs) and Virtual Reality (VR) communities. The Distributed simulation, Online games and Digital Virtual Environments (DVEs) fields are gaining more and more importance, both in academia and industry, but are often seen as different topics with a very limited amount of interrelation and cross-pollination. In fact, they share a large amount of problems and issues (e.g., efficient delivery of updates, synchronization, load-balancing, QoS management, monitoring in large distributed systems). The aim of this workshop is to address research topics which are common to, and can potentially benefit, the research areas above, with the goal to foster interdisciplinary collaborative research, with particular emphasis on current and future trends in these fields.

G. D'Angelo, S. Ferretti (2012). Proceedings of 3rd ICST/CREATE-NET Workshop on DIstributed SImulation and Online gaming (DISIO 2012). BRUSSELS : ICST.

Proceedings of 3rd ICST/CREATE-NET Workshop on DIstributed SImulation and Online gaming (DISIO 2012)

D'ANGELO, GABRIELE;FERRETTI, STEFANO
2012

Abstract

DISIO 2012 is the third edition of the ICST/CREATE-NET workshop that aims to bring together Distributed Simulation, Online Games, Digital Virtual Environments (DVEs) and Virtual Reality (VR) communities. The Distributed simulation, Online games and Digital Virtual Environments (DVEs) fields are gaining more and more importance, both in academia and industry, but are often seen as different topics with a very limited amount of interrelation and cross-pollination. In fact, they share a large amount of problems and issues (e.g., efficient delivery of updates, synchronization, load-balancing, QoS management, monitoring in large distributed systems). The aim of this workshop is to address research topics which are common to, and can potentially benefit, the research areas above, with the goal to foster interdisciplinary collaborative research, with particular emphasis on current and future trends in these fields.
2012
51
9781936968473
G. D'Angelo, S. Ferretti (2012). Proceedings of 3rd ICST/CREATE-NET Workshop on DIstributed SImulation and Online gaming (DISIO 2012). BRUSSELS : ICST.
G. D'Angelo; S. Ferretti
File in questo prodotto:
Eventuali allegati, non sono esposti

I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.

Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11585/115976
 Attenzione

Attenzione! I dati visualizzati non sono stati sottoposti a validazione da parte dell'ateneo

Citazioni
  • ???jsp.display-item.citation.pmc??? ND
  • Scopus ND
  • ???jsp.display-item.citation.isi??? ND
social impact