The main goal of LUNES is the efficient simulation of complex protocols on top of large scale, unstructured networks. It offers an efficient and easy-to-use tool for the simulation of complex protocols on top of large graphs. In practice, LUNES is able to import the graph topologies generated by other tools (e.g. igraph) and provides the functionalities that are needed for the performance evaluation of simulated protocols. LUNES has been designed to clearly split the fundamental phases: 1) network topology creation; 2) protocol simulation in a specific testbed; 3) traces analysis (i.e. performance evaluation). This modular approach permits the easy integration of external software tools. In practice, such integration is based on very simple template files (such as the graphviz dot language) and provides a good level of extensibility. Under the performance and scalability viewpoint, the most demanding points are the protocol simulation and the traces analysis. The first one is demanded to the ARTÌS middleware and the GAIA/GAIA+ framework, such tools are based on the Parallel And Distribute Simulation (PADS) approach and provide a very good level of scalability. LUNES has been written in such a way to be able to exploit the adaptive re-configuration features provided by GAIA+. The second one, that is the traces analysis, has been excluded from the simulation tasks and some specific software tools have been implemented. Also in this case, the design and implementation of such tools has been done in such a way to exploit all the computational resources provided by parallel (multi-processor or multi-core) architectures.

Gabriele D'Angelo (2012). LUNES: Large Unstructured NEtwork Simulator.

LUNES: Large Unstructured NEtwork Simulator

D'ANGELO, GABRIELE
2012

Abstract

The main goal of LUNES is the efficient simulation of complex protocols on top of large scale, unstructured networks. It offers an efficient and easy-to-use tool for the simulation of complex protocols on top of large graphs. In practice, LUNES is able to import the graph topologies generated by other tools (e.g. igraph) and provides the functionalities that are needed for the performance evaluation of simulated protocols. LUNES has been designed to clearly split the fundamental phases: 1) network topology creation; 2) protocol simulation in a specific testbed; 3) traces analysis (i.e. performance evaluation). This modular approach permits the easy integration of external software tools. In practice, such integration is based on very simple template files (such as the graphviz dot language) and provides a good level of extensibility. Under the performance and scalability viewpoint, the most demanding points are the protocol simulation and the traces analysis. The first one is demanded to the ARTÌS middleware and the GAIA/GAIA+ framework, such tools are based on the Parallel And Distribute Simulation (PADS) approach and provide a very good level of scalability. LUNES has been written in such a way to be able to exploit the adaptive re-configuration features provided by GAIA+. The second one, that is the traces analysis, has been excluded from the simulation tasks and some specific software tools have been implemented. Also in this case, the design and implementation of such tools has been done in such a way to exploit all the computational resources provided by parallel (multi-processor or multi-core) architectures.
2012
Gabriele D'Angelo (2012). LUNES: Large Unstructured NEtwork Simulator.
Gabriele D'Angelo
File in questo prodotto:
Eventuali allegati, non sono esposti

I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.

Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11585/152517
 Attenzione

Attenzione! I dati visualizzati non sono stati sottoposti a validazione da parte dell'ateneo

Citazioni
  • ???jsp.display-item.citation.pmc??? ND
  • Scopus ND
  • ???jsp.display-item.citation.isi??? ND
social impact