We investigate the distributed spectrum management problem in opportunistic TV white space (TVWS) systems using a game theoretical approach that accounts for adjacent-channel interference and spatial reuse. TV band devices (TVBDs) compete to access idle TV channels and select channel “blocks” that optimize an objective function. This function provides a tradeoff between the achieved rate and a cost factor that depends on the interference between TVBDs. We consider practical cases where contiguous or noncontiguous channels can be accessed by TVBDs, imposing realistic constraints on the maximum frequency span between the aggregated/bonded channels. We show that under general conditions, the proposed TVWS management games admit a potential function. Accordingly, a “best response” strategy allows us to determine the spectrum assignment of all players. This algorithm is shown to converge in a few iterations to a Nash equilibrium. Furthermore, we propose an effective algorithm based on Imitation dynamics, where a TVBD probabilistically imitates successful selection strategies of other TVBDs in order to improve its objective function. Numerical results show that our game theoretical framework provides a very effective tradeoff (close to optimal, centralized spectrum allocations) between efficient TV spectrum use and reduction of interference between TVBDs.

Distributed Spectrum Management in TV White Space Networks / Elias, Jocelyne; Martignon, Fabio; Chen, Lin; Krunz, Marwan. - In: IEEE TRANSACTIONS ON VEHICULAR TECHNOLOGY. - ISSN 0018-9545. - ELETTRONICO. - 66:5(2017), pp. 7530897.4161-7530897.4172. [10.1109/TVT.2016.2597866]

Distributed Spectrum Management in TV White Space Networks

Elias, Jocelyne;
2017

Abstract

We investigate the distributed spectrum management problem in opportunistic TV white space (TVWS) systems using a game theoretical approach that accounts for adjacent-channel interference and spatial reuse. TV band devices (TVBDs) compete to access idle TV channels and select channel “blocks” that optimize an objective function. This function provides a tradeoff between the achieved rate and a cost factor that depends on the interference between TVBDs. We consider practical cases where contiguous or noncontiguous channels can be accessed by TVBDs, imposing realistic constraints on the maximum frequency span between the aggregated/bonded channels. We show that under general conditions, the proposed TVWS management games admit a potential function. Accordingly, a “best response” strategy allows us to determine the spectrum assignment of all players. This algorithm is shown to converge in a few iterations to a Nash equilibrium. Furthermore, we propose an effective algorithm based on Imitation dynamics, where a TVBD probabilistically imitates successful selection strategies of other TVBDs in order to improve its objective function. Numerical results show that our game theoretical framework provides a very effective tradeoff (close to optimal, centralized spectrum allocations) between efficient TV spectrum use and reduction of interference between TVBDs.
2017
Distributed Spectrum Management in TV White Space Networks / Elias, Jocelyne; Martignon, Fabio; Chen, Lin; Krunz, Marwan. - In: IEEE TRANSACTIONS ON VEHICULAR TECHNOLOGY. - ISSN 0018-9545. - ELETTRONICO. - 66:5(2017), pp. 7530897.4161-7530897.4172. [10.1109/TVT.2016.2597866]
Elias, Jocelyne; Martignon, Fabio; Chen, Lin; Krunz, Marwan
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11585/713897
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