New technological developments in wireless networks and location-based information systems are greatly affecting the prominent scenarios represented by mobile markets, commercial and industrial organizations, and cooperative social environments. To model and control such complex organizational systems, the use of scientific methodologies, such as participatory simulation and agent-based modeling is becoming increasingly common. Further, users of these collaborative systems demand the availability of sophisticated tools that are able to present visually the results of cooperative simulation activities on the screen of handheld devices. In this context, we have designed and developed a software architecture able to support the execution of agent-based participatory simulation activities, and to render them in a 3D virtual world over wireless devices. We report on several experiments, gathered on the field, showing that the architecture we have developed is able to render, in a timely fashion, on a wireless device, the results of cooperative simulation activities performed by agent-based programming platforms

A Wireless Software Architecture for Fast 3D Rendering of Agent Based Multimedia Simulations on Portable Devices / S. CACCIAGUERRA; A. LOMI; ROCCETTI M.; M. ROFFILLI. - ELETTRONICO. - (2004), pp. 589-594. (Intervento presentato al convegno IEEE Consumer Communications and Networking Conference) [10.1109/CCNC.2004.1286927].

A Wireless Software Architecture for Fast 3D Rendering of Agent Based Multimedia Simulations on Portable Devices

CACCIAGUERRA, STEFANO;LOMI, ALESSANDRO;ROCCETTI, MARCO;ROFFILLI, MATTEO
2004

Abstract

New technological developments in wireless networks and location-based information systems are greatly affecting the prominent scenarios represented by mobile markets, commercial and industrial organizations, and cooperative social environments. To model and control such complex organizational systems, the use of scientific methodologies, such as participatory simulation and agent-based modeling is becoming increasingly common. Further, users of these collaborative systems demand the availability of sophisticated tools that are able to present visually the results of cooperative simulation activities on the screen of handheld devices. In this context, we have designed and developed a software architecture able to support the execution of agent-based participatory simulation activities, and to render them in a 3D virtual world over wireless devices. We report on several experiments, gathered on the field, showing that the architecture we have developed is able to render, in a timely fashion, on a wireless device, the results of cooperative simulation activities performed by agent-based programming platforms
2004
Proceedings 1st Consumer Communications and Networking Conference
589
594
A Wireless Software Architecture for Fast 3D Rendering of Agent Based Multimedia Simulations on Portable Devices / S. CACCIAGUERRA; A. LOMI; ROCCETTI M.; M. ROFFILLI. - ELETTRONICO. - (2004), pp. 589-594. (Intervento presentato al convegno IEEE Consumer Communications and Networking Conference) [10.1109/CCNC.2004.1286927].
S. CACCIAGUERRA; A. LOMI; ROCCETTI M.; M. ROFFILLI
File in questo prodotto:
Eventuali allegati, non sono esposti

I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.

Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11585/3680
 Attenzione

Attenzione! I dati visualizzati non sono stati sottoposti a validazione da parte dell'ateneo

Citazioni
  • ???jsp.display-item.citation.pmc??? ND
  • Scopus 8
  • ???jsp.display-item.citation.isi??? 0
social impact